hail driplord garthnuk
Account Details | |
---|---|
SteamID64 | 76561198071991975 |
SteamID3 | [U:1:111726247] |
SteamID32 | STEAM_0:1:55863123 |
Country | Canada |
Signed Up | May 27, 2014 |
Last Posted | May 28, 2024 at 1:39 AM |
Posts | 88 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | G Pro X Superlight |
Keyboard | Anne Pro 2 |
Mousepad | Artisan Hien XL XSoft |
Headphones | |
Monitor | Acer Nitro XV-0Y |
Smithsonianwho does the best shawarma in toronto
ghazale is a banger
gunboats vs scout and demo, vs soldier it depends on map and who im playing (spire and ammomod are usually shotgun, if im playing with friends we usually do gunboats, etc.)
looking like a strong contender
https://cdn.discordapp.com/attachments/737758439958249575/803844515084894248/unknown.png
I think the main issue for me is that it looks like Eli got banned off a UGC mirror, and that the UGC ban was made without a strong investigation or appeal from Eli. I could be wrong about that, but the timing of how everything happened (Eli getting UGC banned like a day before the RGL ban) makes me want to know if RGL has solid proof or they're just following another league (which has had a history of questionable bans in the past).
That said, I have very little personal experience with Eli besides a few pugs, so I don't have much opinion on whether he's cheating or not. If evidence was sent to RGL admins and they reviewed it and conclusively decided he was cheating, I'm fine with the ban. I'd personally just like a statement from RGL on what grounds they made their decision on (gameplay review, UGC mirror ban, etc.), not necessarily the specifics (e.g. evidence of wallhacking from a demo).
zfnCPU and overclock: 5600x (no overclock yet)
Graphics Card: GeForce GTX 1070
Driver version: latest
dxlevel (default is 90): 81
Resolution: 1920x1080
Full-screen or windowed: Full
FPS configs enabled: modified mastercoms medium-low
Shadows enabled/disabled: disabled
Additional notes: using mastercoms benchmark_test as link in op is down
4812 frames 9.961 seconds 483.08 fps ( 2.07 ms/f) 54.533 fps variability
Hm, on a 5600X I'm getting numbers that don't seem quite as high. I'm only running 3200Mhz CL16 RAM, and I'm using Mastercoms medium-low. I'm not pulling bad numbers (check previous post for benchmarks, I've also tested on dxlevel 81 and had pretty much the same benches as my other post) but the deltas between our benches is really large. Is this expected?
Ryzen 5600X
Radeon VII
16GB RAM 3200Mhz CL16
Game on Silicon Power 1 TB NVMe SSD
Mastercomfig medium-low, dxlvl 95
Test 1:
Demo used: benchmark1 https://drive.google.com/file/d/1JdXfuuUFs-mXCgKN9cCjtday0gYbgi6z/view
2639 frames 9.281 seconds 284.35 fps ( 3.52 ms/f) 32.837 fps variability
Test 2:
Demo used: benchmark_test https://mega.nz/file/f8tlhDhR#nYgghqybOK15ObUykEczewB3242XHb_bJ4JP0rv1q6k
4812 frames 14.698 seconds 327.40 fps ( 3.05 ms/f) 65.661 fps variability
edit: Realized my system fans weren't on, might've affected performance so I tried again.
Test 3:
Demo used: benchmark1 https://drive.google.com/file/d/1JdXfuuUFs-mXCgKN9cCjtday0gYbgi6z/view
2639 frames 8.560 seconds 308.28 fps ( 3.24 ms/f) 34.267 fps variability
Test 4:
Demo used: benchmark_test https://mega.nz/file/f8tlhDhR#nYgghqybOK15ObUykEczewB3242XHb_bJ4JP0rv1q6k
4812 frames 13.451 seconds 357.75 fps ( 2.80 ms/f) 62.820 fps variability
they finally added wheelchair access to granary mid... tf2 has caught up with the times
bump, finished with school so i can dedicate more time to tryouts
why do these guys all have fire names
wait is dogbark actually a serious tag, i thought it was just cute.
anyway pick him up he's west coast canadian what's not to like.
:o that was fast, can't wait to see it!
Aw, was one of my preferred MGE servers due to not feeling like trash. Guess I'll have to stick to the Spaceship servers for the time being. Hopefully you get everything worked out!