i'm sure the casters use public huds like m0re and all that, but you don't see them keeping it all private
COME ON GUYS SHARING IS CARING.
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SteamID64 | 76561197962865858 |
SteamID3 | [U:1:2600130] |
SteamID32 | STEAM_0:0:1300065 |
Country | Germany |
Signed Up | August 26, 2012 |
Last Posted | April 12, 2015 at 6:34 PM |
Posts | 2708 (0.6 per day) |
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i'm sure the casters use public huds like m0re and all that, but you don't see them keeping it all private
COME ON GUYS SHARING IS CARING.
why isn't it public??? whats the point?
yeah absolutely i just wanted to start with roamers, but now that i got a feel for doing reviews i can definitely help out with other classes so feel free to toss up a demo with some info
thanks for posting up guys that was great, just toss more demos here and ill get around to it tomorrow. not sure what time yet but ill give an early heads up
going live in a few
i'll do both of these soon, stocked up on beer ready for this snow to pile in.
JUST HOPE I DON'T LOSE POWER OH GOD
what kind of gear do you have? i skimmed through it and i think you need to find a wider range of effects to dabble in with transitions. nothing too repetitive that takes you out of music but you need to find something other than the typical low pass filters before fades/drops etc. also remember that panning is your friend. creating a wider space for the music to breathe so everything isn't just sitting dead center through out the mix.
not in a sense of it being cluttered its just everything panned dead center is boring, especially with EDM you have a lot of room for creativity but remember not to get too out of hand with effects. like flangers, low pass filters, pitch shifting with vocals, echo, delay, time stretching etc these are all great in small doses but if they become repetitive through out the mix they become more distracting than anything. and people will tend to shift out of the song and focus more on the effect being used.
im also glad you noted about creating a good atmosphere this is absolutely key. being able to break a crowd down and bring them up is seriously overlooked. its not just getting people to move, you need to make your own atmosphere and this is what separates DJs/Producers from one another. your style gets recognition not for the genre you're spinning but your ability to make the best of any party/club etc
i've been into audio for a while so if you have any questions regarding different types of gear, or just tips for mixing/producing in general i'll help you with what i can
i'll load it up tomorrow around 6pm EST
HELLO GAMERS. Im pretty sure the east coast is gonna get completely shit on by snow this weekend (so with that being said)......in the midst of this nuclear winter I'd figure i would see if any aspiring funboaters of the soldier class would like a demo review.
for those who don't know who i am, fellow mud men player, casual pug legend etc here to lend a helping hand to the community(for those who are interested). I've been playing for quite some time, figured why the hell not. Put the stream to use aside from just DM/PUG shenanigans< and torchlight2 of course. so just post up here, add me, whatever
preferably a match pov/stv. scrims are fine too, just as long as its not a roll/shitfest. something that i can really pick apart and give my 2 cents. thanks for your time !
take a shower mr sline jine, get rid of that sticky substance all over you
i definitely need to upgrade my graphics card, i added you