Account Details | |
---|---|
SteamID64 | 76561197960508522 |
SteamID3 | [U:1:242794] |
SteamID32 | STEAM_0:0:121397 |
Country | United States |
Signed Up | July 23, 2012 |
Last Posted | April 12, 2016 at 12:20 PM |
Posts | 65 (0 per day) |
Game Settings | |
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In-game Sensitivity | 0.85 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
nice guy and a good scout, pick him up
Really awesome guy and is also a good scout. Chill dude to have in mumble
Possible to get it on tf.tv? Would be nice to see competitive news/insights outside of the US on the sidebar
his brother can sing
the guy that calls left right and right left
fuck im directionally challenged
enjoyed the read, thanks mana!
http://www.reddit.com/r/gaming/comments/13877b/tf2_mixup_donate_to_charity_for_a_chance_to_play/
upvotes so we can get it to r/gaming and plug in ESEA lan through the comments
The mini-sentry kills any flanking/bombing ideas due to the fact that it has auto-aim. It's ability to zone efficiently with such a low cost (100 metal, low build time) lets it shut down any surprise plays. You're looking at something that will hinder one's ability to break a stalemate as well as plays that are capable of shifting momentum. Roamers already don't have the best of situation when bombing a medic and you're just adding onto it with a mini sentry.
In terms of its health, in 6v6 damage is a big factor to the game simply because of the low player count. Wasting 2 rockets, pills, shotgun shots, etc. is a loss of damage that could've went to killing a player and the fact that the engie can set down 2 of these before picking ammo means wasting additional rockets, etc.. You're taking away damage output from the other team with not setbacks and giving your team additional damage output that DOESN'T miss and soaks up damage.
TL;DR Auto-aim, alerts team to any surprises (zoning abilities), extra damage sponge/dealer for little cost.
Good roamer spy. He's really chill in mumble.
good scout, can hold his own in high open if he puts in the time and effort in.
Good medic, had to deal with me on pocket for a few games. Definitely pick her up, she's a solid medic that's improving!