On the subject of coaches, ignoring the fact that it was the coaches plugin not cooperating with the multiplay servers on the Friday of the event being the cause of the delays. I was working with tsc and three of the mpuk server admins all the way through Friday and all the way till 3am the Saturday morning to get that thing finally 'working'. That actually killed me. Only to discover there was more bugs that started to revel themselves from incorrect round timers to false match starts, and golden cap stalemates.
I think what we have here is another chance to explore a another type of player. Many people have describe that main calling was a key player skill that one player on a team had to develop. What we have done is taken that away and given it to someone else. This represents an opportunity for a new type of player to come onto the scene and join teams. A player that for whatever reason can't play or does not excel in technical skill, but is very good tactically. These people previously had no place to go where this gives them a place. It opens the game up to more people, it adds another dynamic for teams to consider.
We just have to decide is this the direction you want to go and is it a positive or negative influence on the game. I echo nymthae's sentiment that if this is the test and it dies, I won't miss it but it would be a missed opportunity. People should give it a fair chance and explore scene and player developments in as many directions as possible.
Well done Crowns, enjoy your giant cheque!
fiyah