greatest player of all time
Account Details | |
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SteamID64 | 76561197992461709 |
SteamID3 | [U:1:32195981] |
SteamID32 | STEAM_0:1:16097990 |
Country | Sweden |
Signed Up | July 3, 2012 |
Last Posted | October 12, 2015 at 7:07 PM |
Posts | 867 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 11.4in/360 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | Zowie EC1 eVo |
Keyboard | |
Mousepad | QCK+ |
Headphones | |
Monitor |
he's really cool, and a really smart player.
please tell me you and kevin are brothers
waiting on clandestines no autoreload, viewmodels on, fov 70
oh haha i get it blow hah
yes now go help stultus
Ggglygydid you poke her in the eye with ur nose?
maybe on the second date we'll try that.
I am a man now guise, now more asking for nips on stream or i will get the belt out.
And then i will put on said belt because beating children is child abuse and is all morally wrong.
just thought facebook would like to know.
NickCan this be done for mge?
Not sure what you mean, the scoreboard works the same in mge, and if you are talking about the score thing at the top, I'm pretty certain all server's running mge should have a command called !hud as a toggle command, turns off the scores and turns them back on.
megawacWould you mind helping me get avatars working?
Other than that I like it! Good idea foster
The scoreboard base i used came without the avatars, so i don't actually know who to turn them back on, but i think you just have to change the values of the avatar element in the scoreboard file.
Try changing the value of "avatar_width" from 2 to something else in the score section, or mess with the values in the avatar section, otherwise i really don't know D:
well i haven't done any scientific testing, but it probably doesn't, its like a custom hud, its just cleaner and simpler.