infinite-IF the format itself alienates a huge percentage of people who play the game then that hard work does not have nearly the affect it should. All the full time spies, heavies, engineers, snipers, pyros basically have to learn to play scout or soldier if they want to play 6v6. That's all I'm saying. The decisions made over the years have made 6s very difficult for the average pub player to get into. They have to sacrifice a lot to even start.
The thing is we don't want a shit competitive format. We want a format that is fun to play and watch, is balanced, and is actually skill based. It is impossible to have this in TF2 without alienating a fair amount of pubbers, unfortunately.