ROCKET JUMPING
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SteamID64 | 76561198889997809 |
SteamID3 | [U:1:929732081] |
SteamID32 | STEAM_0:1:464866040 |
Country | Vatican City State |
Signed Up | January 31, 2022 |
Last Posted | September 9, 2024 at 1:57 PM |
Posts | 16 (0 per day) |
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Richarrrrdif you make it so gold doesn't matter and most emphasis is on pure mechanical player skill then what's the point of this even being a moba
thats not what theyre saying, they just wish the cc mechanics are more interactive in this game. cc has a place in mobas for a reason, but that doesnt mean valve cant nudge it atleast a little bit towards the shooter aspect, considering (atleast from what ive seen) its the biggest complaint about deadlock.
from what ive played and seen, a moba can be fun, but when you add this new dimension of aim into it there has to be some compromise in mechanics.
faceit would've been so cool as a modern esea/tf2center-like 6s website where people can just hop on and play 6s with actual matchmaking if it wasn't completely squandered as a shitty 12v12 comp-lite that pandered to an audience of pubbers that had zero interest in it.
who was this for? like, seriously? 24 player pubs with prizepools? what did you THINK was gonna happen? i cant think of anything that would have incentivized degeneracy more than faceit.
its alright. ive never played a single moba before in my life and from what ive seen, i can see why so many people like the moba genre so much. the "aiming" though is more of a cherry on top, it is very much first and foremost a moba, not just a third person shooter. outside of the simple aiming mechanics, what disappoints me the most is the movement. for a "source game", the movement does not feel like a source game at all. you can "dash" on the ground and in the air that you do from pressing a button, which takes up "stamina" that has a cooldown to recharge. while im sure it has a lot of depth, it is very, very overwatch, and i mean that in the worst possible way. maybe its because of the genre, maybe for a moba this stiff movement is necessary, but for a shooter its not appealing. neither is the art direction. obviously nothing is finalized, its a beta after all, but many parts of this game lean into "soulless" territory (except ivy, her design is peak.)
id gladly pay $100 to valve for them to remove the stun from airblast
Joehttps://www.youtube.com/watch?v=nLxY4UYmnX0
why dont we have montages like these anymore
hannahIf I were b4nny, I don't think I would want this documentary made, at least from what I read in the original post. Documentaries about b4nny have already been made, why not do something different? If there is a person that pubbers know from the 6's scene, it's b4nny. If you really do want to represent the game to a wider audience, why not provide spotlights on some of the people your audience might be less familiar with? When I watched the smash brothers documentary (often cited by melee players, including #1 player zain, as one of the reasons they got into the game), one of my favorite parts was seeing all the unique characters at the top level and how they interacted with each other and told recollections of the same event from different perspectives. You could focus on a specific event, for example when in RGL s6 Witness Gaming beat froyotech in grand finals. This was the first time froyotech had lost in ESEA or RGL grands in something like 6 years, with one of the Witness Gaming players winning invite in his very first season. Both options are infinitely more interesting than focusing on drama that is literally coming up on 10 years old.
second this. you mentioned you wanted something similar to emplemon’s hbox video, so why not make something like the melee documentary instead of glorified highschool gossip with a hint of gameplay? it’ll bring a lot of attention to the scene without coming off as bad taste to the people who actually play comp.
its still sad to read over his suicide note about his withered peanut farm that went sour
I think Andrew Jackson would be one mean shotgun pocket solly
14 year old me was very confused and disappointed when only cheating tutorials showed up when i looked up “custom skyboxes tf2” on youtube
my expectations were low and i still got disappointed
eddiieeare we overlooking perfect sniper?
Scout? Maybe, assuming if “perfect sniper” just means aimbot
But soldier and demo? Too tanky to die to a quickscope and their explosives and jumping capabilities make rushing the sniper too easy
Mongjetzthis grands is proof that we need to play more kothor you know... highlander? there's no stalemates there
bro is speaking fucking facts, everyone was so excited with the first games on product, but it started to become so fucking lame when snakewater was next
"You can't choke a push if you never push in the first place"
- Witness Gaming