LeonhardBrolerDo you mean the actual manufacturing quality of my i5-9600K chip could have a big impact ? Or did you mean an i5-9600K vs an i5-8600K could make a difference for instance ?
As for "not very efficient" I guess you're talking about needing a higher voltage to run a stable overclock on a given clockrate than with a good Z390 ? And higher power consumption overall ?
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SteamID64 | 76561198028977400 |
SteamID3 | [U:1:68711672] |
SteamID32 | STEAM_0:0:34355836 |
Country | Czech Republic |
Signed Up | July 25, 2014 |
Last Posted | November 21, 2024 at 10:35 AM |
Posts | 817 (0.2 per day) |
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not free but i got 75% discount for Seven: Enhanced Edition https://store.steampowered.com/app/471010/Seven_Enhanced_Edition/
just add me on steam if you want it
TwiggyWiethoofdmaybe it's dumb but what is the difference between active weapon and last weapon selected?tf_remember_activeweapon 1 // Setting this to 1 will make the active weapon persist between lives. tf_remember_lastswitched 1 // Setting this to 1 will make the 'last weapon' persist between lives.
active weapon is a weapon you had out when you dies
last weapon is "lastweapon", bound to Q by default
Multiple VAC bans on record | Info
49 day(s) since last ban
nice edit
idk what woolens maxframes is and couldnt find it, so send it here if you want help (pastebin)
since u have a notebook i'm pretty sure it's cpu temps, so check them when gaming (https://www.hwinfo.com)
or might be RAM since 4 GB isnt not much, especially with W10 (which im assuming u r running) so try to close programs u arent using and check usage (task manager)
post your config
post your specs
check cpu temps
kiiobeif you have transparent viewmodels and turn them off the 2nd foward spawn door becomes completly transparent https://imgur.com/a/oDnEx58
mat_motion_blur_enabled 1
mat_motion_blur_strength 0
happening in all games or only in tf2/source games?
do memtest
JaxSkycan you update the tagg hud?
here is the link to it, the creator didn't really update this one but taggs rayshud version, take your time if needed
https://gamebanana.com/guis/31740
looks like broesel hud with health cross and slightly different colours
https://github.com/Hypnootize/Broesel-Hud/tree/master/Broesel%20Hud
Motorideguhttps://i.imgur.com/lAt0hZj.pngwtf
you linked the album not the pic itself so it was invisible
cooliotf2How can I install this on Linux?
ask ur friend with windows to generate the files for you
After a years break we're back! TF2Mid and TF2 LAN in Prague, Czech Republic. This time for 2 days and with a bit more space!
Main hub for the event: TF2Mid.cz/SkillZoneLAN
When: 22. and 23. June 2019
Where: SkillZone Studio, Praha Holešovice
6v6 tournament
Main event of this LAN is a 6v6 tournament featuring up to 6 teams.
Prize pool
Prize pool is yet to be fully determined, currently contacting other potential sponsors. If you'd be interested in contributing to the prize pool message me through TFTV PMs or Discord gedu#4572
Yet undetermined amount of keys.
Premium vouchers for serveme.tf, donated by Arie.
Reserved slots for melkor.tf servers, donated by mały.
Also real life items such as medals and trophy will be distributed to the winners..
Stream
With the limited space and staff, we surely won't be streaming the first day. Second day and namely the finals are possible, we will post the information later.
Showmatch
There will be one, details will be disclosed later.
Can I participate?
Sadly with the signups expected we are already filling up the capacity of the studio. However you are welcome to participate as a spectator. If the signup don't meet our expectations we may be able to have 1 foreign team participating.
If you want to spectate, please message me on Discord (gedu#4572) and let me know. As a spectator you will get full access to the venue + some promotional items. The ticket costs 100 CZK (4 €) per day.
But don't worry, our main sponsor SkillZone.cz (whose page you should totally check out), if this event is successful, have offered chance of future cooperation and with their help we would like to make this LAN bigger and open it to the world, so stay tuned for next year!
Shoutouts to
SkillZone.cz
Arie from serveme.tf
mały from melkor.tf
bleghfarec for his donation, which was meant for the last LAN but because of dispute with the previous TF2Mid staff was not accessible for some time.
N3voHi,
Yesterday I've installed mastercomfig low to update my 2013 Chris config, and I've been encountering a visual error ever since.
I have some sort of 'light circle' around me, its especially noticeable on light-themed maps such as process. When I move around with my movement keys or even only my mouse, the light spreads on walls, props, etc..
Here are some pictures: https://imgur.com/a/EGVA4tE
The 'circle' is above my crosshair on the first picture (its more noticeable when you move), on the first and second screenshots you can see the issue very clearly on the wall that has 3 vents on it. For the record, I did not have that issue with my Chris config.
Things I've tried: using different lighting/effects/shadows/particles modules, manually changing fog commands, using different dxlevels (81 is what I use, I tried 95 & 91 and still had the issue).
mat_trilinear 1 (u have to restart game)
mat_antialias 1 if that's not enough