Krun
| Account Details | |
|---|---|
| SteamID64 | 76561198028977400 |
| SteamID3 | [U:1:68711672] |
| SteamID32 | STEAM_0:0:34355836 |
| Country | Czech Republic |
| Signed Up | July 25, 2014 |
| Last Posted | February 26, 2026 at 9:49 AM |
| Posts | 839 (0.2 per day) |
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| Windows Sensitivity | |
| Raw Input | 1 |
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from a quick look, this s49 playoffs look like admin oversight - demos might've been uploaded but were not verified by admins and therefore available on the matchoage, since there are no warnings/punishments either - all prem teams have to upload stv demos as per rules
as to why under stv the broadcast is linked (but it would be useless to you anyway since more than 90 seconds have passed since the game has happened live) that's due to: stv has limited slots, which has caused issues in the past with casters/producers not being able to get in and bigger issue is publicly displaying the ip of the server has on many occasions lead to ddos attacks on the server (can speak from personal experience)
wbaconDoes anyone have the version between 6/22/21 and 9/16/21? The link above is dead now. The closest version in the Snakewater thread is u49 which is too late. I have the one from right before which works for pre-6/22/21 demos (the one Zanda linked), but it's not exactly the right one.
https://www.reddit.com/r/Steam/comments/611h5e/guide_how_to_download_older_versions_of_a_game_on/
try reinstalling tf2 one more time, but make sure to delete the whole Team Fortress 2 folder and Computer\HKEY_CURRENT_USER\Software\Valve\Source\tf\Settings key
uninstall graphic drivers using DDU and install them again
if you say only TF2, have you tried other Source 1 games (HL2, L4D(2), GMOD)?
does your entire PC freeze or only the game (eg. you can hear music/mumble while the freeze is happening)?
if it's only the game, record the freezing with net_graph 4 on
siyoIssue transferred already per the Github by a Valve Employee
https://github.com/ValveSoftware/source-sdk-2013/issues/1427
this (afaik) isn't valve employee, doesn't mean that it will be implemented, this person is literally just a moderator - he marks duplicate issues, sorts them into correct categories etc.
a warning this has been now made illegal by ETF2L
https://store.steampowered.com/app/3554290/PASS_Fortress/
if pass time has it, competitive community could also make it work
but imagine agreeing on ruleset and changes amirite
MarioManzeu winning a international lan i think is not only healthy for current players to compete more, but also for past players to consider giving the modern gamestate/config a try (i.e tagg considering making a comeback :eyes:).
if there is anyway asia teams/sa teams could come for the next big lan i think we can finally call that a true international lan. (witness sa when)
I've been always annoyed by this but this comment made me finally come out and say it
poland.tf, rgl.gg lan, dortmund, every single i series were international lans - they all featured teams from multiple NATIONS, denver, rewinds, i58, i52 were interCONTINENTAL since they featured teams from multiple CONTINENTS (while obviously also being international)
https://static-00.iconduck.com/assets.00/nerd-face-emoji-2048x2048-toyasgnd.png
you should find the incriminated materials by loading into the map, placing crosshair at the material and typing "mat_crosshair" and removing said materials
https://i.imgur.com/oqD2g0o.png
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcT_5PDdN52U-P17WmGxZ1FENEeP_ichsZJP0Q&s
use https://github.com/drunderscore/CastingEssentialsNext
ce_consoletools_flags_add net_graph devonly