It's private and made by wiet. Atm I think it's an altered version of BOG's but there'll be a fancy new one for lan
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SteamID64 | 76561198054949885 |
SteamID3 | [U:1:94684157] |
SteamID32 | STEAM_0:1:47342078 |
Country | United Kingdom |
Signed Up | August 17, 2014 |
Last Posted | August 21, 2023 at 10:11 AM |
Posts | 2561 (0.7 per day) |
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The more u die the more Ur doing for Ur team Trust me
aieragemmxxFoxyTrumpxx: notices ur nuke OwO what's this?https://www.reddit.com/r/copypasta/comments/6t144u/xxfoxytrumpxx_notices_ur_nuke_owo_whats_this/
kimjongdong: glomps guam how do u like it?
xxFoxyTrumpxx: uwu it's so big!!! XD want 2 see my nuke...s?
kimjongdong: yes bb! i want to see ur nukes hugs you and wags tail
xxFoxyTrumpxx: arms nuke r u ready? nuzzles ur pyongyang
kimjongdong: OwO yis! pants, begs for nukes
yes
woolen is Platinum Highlander Spy Player
just making a thread on this since i believe an 'official' one won't be made, there's a 6v9 Pros vs Youtubers on this evening at 21cest at twitch.tv/essentialstf
xxFoxyTrumpxx: notices ur nuke OwO what's this?
kimjongdong: glomps guam how do u like it?
xxFoxyTrumpxx: uwu it's so big!!! XD want 2 see my nuke...s?
kimjongdong: yes bb! i want to see ur nukes hugs you and wags tail
xxFoxyTrumpxx: arms nuke r u ready? nuzzles ur pyongyang
kimjongdong: OwO yis! pants, begs for nukes
you just narrowed it down to an i3 or i5 if they weren't streaming, then as soon as streaming became a requirement you said that ryzen was the only solution, when in actual fact it's a worse solution if you use nvenc.
if they use nvenc, which as i said above is perfectly acceptable for streaming (i'd argue better since the quality difference is fairly negligible and it gives you next to no performance/input lag impact when streaming), then an i3 or i5 then becomes the better solution.
if you give them the choice of a ryzen for cpu encoding and i3/i5 for gpu then that's fine, but you completely changed cpu choice for what's actually a non-factor
ofc nvenc isn't the only acceptable choice, but it's the best choice in this scenario, and saying that it needs 10M-25M bitrate to get acceptable quality is plain wrong
ComangliaStandards change and should be regularly updated if something comes out that's better able to support higher quality streams and that's what someone wants to do why should they follow an older lower quality standard?
we're trying to help a guy build a pc on a budget, and saying that nvenc isn't an acceptable streaming encoder is just plain wrong. in this case forcing the guy to use cpu encoding makes him get a more expensive cpu that would run the game worse (while not streaming)
Lupusplease an admin on the site to unban my autoban from dc'ing and getting subbed
its 3 hours ty
why
what makes you think his standards are higher than tftv's
SetsulNVENC also needs 10-25 Mbit/s to get the same quality, which is not an option for streaming.
Also the i5-7500 still wouldn't be better. With no load for streaming on the CPU an i3-73x0 will be faster.
And again, Coffee Lake is a thing.
you can get very close to it at low bitrates past first gen nvenc chips (600-series). it's more than acceptable as a streaming encoder
but what do i know i just stream for tftv with nvenc, as do most of our producers XD
if you're on wifi, use wired. could be a low quality isp router too
do you hear stutters in mumble or any other program during these spikes or is it just tf2?
SnackWhen watching streams, do you get a similar issue where the stream will stop to buffer for seconds at a time? In other words, does your internet time out when you're not playing TF2/CS:GO or only when you're playing those games?
dont use streams to test this, since there's buffers client side which could prevent this, and buffering can happen due to twitch's servers
or you can stream with nvenc which puts very little strain on your cpu. an i3 or i5 would be better then
"hacked"
all i see is a few spam messages which is more interesting than what's usually there
i believe they did a compatibility layer, and use ToGL (https://github.com/ValveSoftware/ToGL) to port dx calls to opengl
why not try it in the launch options? if -dxlevel 80 works then it should be immediately obvious