happypurple
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Signed Up November 3, 2021
Last Posted November 21, 2023 at 8:13 PM
Posts 5 (0 per day)
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#30 What would be your ideal pug site/system? in TF2 General Discussion
SOOOOOAPYMEISTERjust got 12 to play an rgl pug and we picked bagel and ended up playing an upward 6s pug
https://logs.tf/3531376#76561198049378596

played a 6s pug with 14 players also
https://logs.tf/3531379#76561198049378596

RGL, Please.

Hello friends I'm from rgl's pug team. happy to report that the issue with the wrong map being played is fixed. Sorry for the inconvenience. I suspect the 7v7 incident was due to connect leaking. We will be looking into solutions for raiding as needed in the long term, but currently the site is set up to kick everyone and make a new pass between rounds, so as long as no one is actively leaking connect it should be sufficient for alpha. If it's not kicking players or resetting the gameserver password between rounds, please let us know.

MelonssIIRC, someone mentioned HL and 6s share servers that are in short supply. In this case, why not let us provide our own servers à la tf2c? I'll admit I'm not sure what that would look like or if it would work at all, but I'm just throwing around whatever first comes to mind.

Most of the time we've got 2-3 dedicated servers online just for pugs. Altho the site currently has just one server hooked up to it bc the other two are down for maintenance at the moment. If I see that servers continue to be an issue, I'll open a few more, but 3 has usually been enough to meet our needs. I definitely agree that seeing "no available servers" can be a deterrent to adding up, so my goal for the short to mid-term will be to always have 1 more server than needed.

One of our key principals as a pug group has always been openness to all skill levels. Before the PUG site, we tended towards having newer players and a relatively lower skill level in our discord pugs. While we are glad to get as many higher skill players in games as we have been lately, we do want to entice more players to regularly add up, since a larger player pool will improve the experience for everyone, and allow for more even games at all skill levels. With these goals in mind, we appreciate those of you who care enough about our success to give honest feedback. We will try and live up to your expectations as best we can, and we thank you for your patience if/when things don't turn out like they should.

Jarrett000linked this in their discord since its not in the rgl pug thread

Thank you for the tip, dolphin monitors a thread on these forums for the public alpha @ https://www.teamfortress.tv/62849/rgl-pugs-public-alpha and I monitor the general feedback thread on the rgl forums if anyone has feedback in forum post form, sending it to those places will guarantee it's seen. There's also a channel in the RGL discord specifically for reporting bugs, #alpha-pug-bugs, the ?feedback command also works for general feedback via discord if thats your cup of tea.

posted about a year ago
#1 Announcing RGL Prolander Cup #7 in TF2 General Discussion

Registration for RGL’s 7th Prolander cup is open! Join us Saturday December 11th and Sunday December 12th for our 2021 Prolander cup featuring Cascade, Vigil, and Ashville. Registration for teams ends December 9th, there will be no roster locks. For signups and more info visit the cup page https://rgl.gg/?r=9

If you have any questions or comments feel free to leave them here. Just remember our preferred method of contact for pressing issues are support tickets.

posted about 3 years ago
#24 FACEIT Comp Sixes Pugs survey in TF2 General Discussion
mitchcatbergis this replacing rgl pugs?
yes, they gave up on the rgl project

development on the pug site is not dead, this is false. If you're going to leak old dms from other rgl staff with false information and delete my posts when i try to clarify the situation, the least you could do is make a follow up post, or delete all of your inaccurate comments.

posted about 3 years ago
#14 NA LAN in Los Angeles February 2022, thoughts? in LAN Discussion

cu@

posted about 3 years ago