pl_upward_f7 has been released
credit to Bereth for their work on this version
- Added cubemaps
- Fixed some texture misalignments
- Improved some blockbullets in tunnel and playground on 2nd
Account Details | |
---|---|
SteamID64 | 76561198072335921 |
SteamID3 | [U:1:112070193] |
SteamID32 | STEAM_0:1:56035096 |
Country | Rainbow Nation |
Signed Up | July 4, 2018 |
Last Posted | April 14, 2022 at 7:09 AM |
Posts | 34 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | 4 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
165 |
Hardware Peripherals | |
---|---|
Mouse | G703 Lightspeed |
Keyboard | Corsair mk2 k70 |
Mousepad | QCK HEAVY XXL |
Headphones | Kingston HyperX Cloud II |
Monitor | Acer KG241QS 23.6" 165Hz |
pl_upward_f7 has been released
credit to Bereth for their work on this version
cp_metalworks_f4 has been released
credit to Hondjo and Bereth for their work on this version
pl_upward_f6 has been released
credit to Hondjo and Bereth for their work on this version
cp_steel_f9 has been released
Credit to Hondjo and Bereth for their work on this version
cp_metalworks_f3 has been released
Credit to Hondjo and Bereth for their work on this version.
cp_metalworks_f2 has been released
cp_steel_f8 has been released
a list of changes can be found below
I've also updated the screenshots in our steam workshop upload, so they no longer reflect the edits from F1
pl_upward_f5 has been released
MongWhy no f4_a1 post? It's on serveme.
there's an upward_f4 now!
pl_upward_f4 has been released
Full credit to Hondjo for working on this version
cp_steel_f7 has been released
A list of changes can be found below:
The map has been uploaded to serveme.tf and can be selected as "cp_metalworks_f4" when renting a server.
Latest update: 26/3/2022
INTRODUCTION
SUMMARY
CHANGES
WANT TO HELP?
SHOUT-OUTS
JackyLegs and Niro from the refresh team.
ScorpioUprising for creating the original metalworks.
Cool map
pl_upward_f3 has been released
F3 is a small update to help correct a few minor issues:
pl_upward_f2 has been released
F2 aims to correct a lot of the errors that came with decompiling upward as well as fix a few more smaller bugs along the way.
cp_steel_f6 has been released
This version completely overhalls the patches underneath pickups to be visible for everyone regardless of whether you have overlays disabled or not.
Thanks to Mong again for finding the afformentioned Red Forwards shutter holes which have now been fixed.
The rest of this update contains the following: