invicta
Account Details
SteamID64 76561198104893220
SteamID3 [U:1:144627492]
SteamID32 STEAM_0:0:72313746
Country Fiji
Signed Up September 25, 2013
Last Posted May 28, 2016 at 6:31 PM
Posts 405 (0.1 per day)
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#2409 Show your HUD modifications! in Customization

does anyone have an updated Flamehud?

posted about 10 years ago
#2 Switches? in Hardware

no

posted about 10 years ago
#14 TF2 crashing on startup in Q/A Help
Dat_Yolo_Machine_is_a_SpyI also get a problem like this. i startup TF2 and it takes like 20 mins to load. But when it does load, it crashes and i get a KERNEL DATA INPAGE ERROR. It used to do this about 2-3 months ago, before i had to buy a new hard drive. Than about 2 weeks ago, i ran a program called CCleaner and ever since i ran that tf2 has been crashing. Help would be much appreciated.

i use crap cleaner all the time and i have no problems but try scanning for registry errors, verifying your game cache and reinstalling tf2

posted about 10 years ago
#13 TF2 crashing on startup in Q/A Help

i had a problem like this,
check your dxlevel
try changing huds
try using a diff resoultion
try -autoconfig in your launch options

posted about 10 years ago
#2403 Show your HUD modifications! in Customization
TheReachFreaksKhanTF2TheReachFreaksFirst time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

https://www.youtube.com/watch?v=hVqiJ84-dJQ&feature=youtu.be

Since all you did was change a few colours, I don't think it is justified to call this your own hud. Not trying to talk you down, but editing colours is just very basic hud editing, done by nearly everyone and as long as you do not make any major changes, I think you would better off just calling it a modified rayshud.

Also, YouTube videos are a lot of work to show off huds, using imgur is the way to go mostly since it's faster and you don't have to sit through a 3 minute video to know how the hud looks like.

Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol

The title of the video was SidHud...

posted about 10 years ago
#705 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

fuck demo
fuck the new weapons

give me back my rl viewmodel and scout scattergun reload animation

posted about 10 years ago
#127 notoHUD in Customization

You have to center it by yourself by going into hudlayout.res, finding the crosshair and changing the X Y Wide and Tall coordinates

posted about 10 years ago
#110 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

Stickies nerfed
New op shield
Stickies secondary
shield secondary

Valve changing metas @__@

posted about 10 years ago
#2388 Show your HUD modifications! in Customization
TheReachFreaksFirst time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

*good shit brah*

lol wtf

posted about 10 years ago
#4 help with hud server buttons in Customization

go into gamemenu.res and under #ch1 #ch0 etc, it will say "engine connect ..." put the ip of ur servers into the ... part

posted about 10 years ago
#2367 Show your HUD modifications! in Customization
KhanTF2I'm using a modified version of Yahud CMYK (pre omp-font update and takedown) and recently noticed a problem with Killstreak weapons.

Normally, the hud looks like this (cl_hud_playerclass_use_playermodel 0):


However, when I equip a killstreak weapon, the panel overlaps with the team indicator in the lower right:


Already looked into HudPlayerClass.res, but apparently this only includes entities for the 3D model, is there a different way to either remove the team indicator or only make it appear when not using killstreak weapons?

I figured it might be possible to just delete everything in HudPlayerClass.res and then use the 3D-Model option, does this work? Also, I'm experiencing a tiny fps drop (10-15 fps) when using the 3D models, would this also occur in this case? (sounds silly because nothing would be showing on the screen but maybe the game is calculating something in the background when its enabled idk)

Thanks :)

in hudplayerclass.res change visible and enabled on the first thing to 0

posted about 10 years ago
#197 SHOW YOUR CROSSHAIR! in Off Topic
AyRChrom3w0lfAyRhttp://i.imgur.com/7ToIlC3.png

http://i.imgur.com/wrT38kI.png

default xhair + konrwings + cross in the middle

give me

i don't actually use that combo of crosshairs anymore
but most huds come with konrwings now anyway (mine is at font size/tall value in clientscheme 11) and heaps of huds come with a basic cross crosshair + default cl_crosshair_file "" is just ingame
hope that helps :)

which konr wings? yz50's or garm3n's? and what res do u use

posted about 10 years ago
#192 SHOW YOUR CROSSHAIR! in Off Topic
AyRhttp://i.imgur.com/7ToIlC3.png

http://i.imgur.com/wrT38kI.png

default xhair + konrwings + cross in the middle

give me

posted about 10 years ago
#28 b4stianhud in Customization

im not gonna lie, the whole rework looks like shit
edit: can i get a link to the old hud

posted about 10 years ago
#6 The default crosshair in Q/A Help

He said in the fuckin OP that cl_crosshair_file default didn't work.
Go into options multiplayer crosshairs and if u choose none it's that crosshair

posted about 10 years ago
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