junemofu
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SteamID32 STEAM_0:1:34393212
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Signed Up October 28, 2012
Last Posted May 16, 2024 at 1:03 AM
Posts 1464 (0.3 per day)
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#5 Let's Talk About Newbie Mixes in TF2 General Discussion

I wonder if there could be some sort of reward system for coaches? Like, new players would rate them, not on if they won or lost, but how helpful and insightful the experience was. Based on that rating, and how many times they coached, the best coaches would take shares of a donations pot or something?

posted about 11 years ago
#48 etf2l s14 in TF2 General Discussion
cbear4812622Chiming in with frkn here, if they allow the best and most common unlocks, there's no reason that Scouts can't use the FaN or BFB if they want to.

also wha cbear gunboats are what make roamer fun to watch :C

it's just my (unpopular) opinion

accomplishing the roamer job while not taking heals without gunboats is, in my awful/wrong opinion, more impressive/fun to watch

i understand they're not going anywhere, and i've made peace with them being a staple in our meta, i just generally dont enjoy watching the tactics gunboat soldiers employ

old, crusty, mad, bad, etc.

I see where you're coming from. I think I'm on the opposite end of the experience spectrum, as I have literally no competitive league experience, all I've done is watched a lot of streams and casts of both ESEA and ETF2L and that's all I can base my thoughts on. I think you're right that a Shotgun roamer accomplishing something is impressive, but that's the point, isn't it? It's impressive because the Shotgun is inferior, and therefore being able to make plays with an inferior loadout is impressive.

But, like, from a purely spectator's perspective, empowering the roamer with being able to jump much more freely makes watching it more exciting. Roamers are the ones who most often rush in to break up stalemates and let the game start moving again, and with the Gunboats allowing them to jump in and wallboost with like 270 HP, instead of like 200, or or being like Dave_AC and jumping in, landing two rockets, and jumping out, I think it makes a match that much more dynamic.

-opinions of a terrible player with no experience who pretends to understand stuff

posted about 11 years ago
#7 Yet another shooting in Off Topic

i live in america and the right to bear arms is extremely outdated and dumb

posted about 11 years ago
#26 etf2l s14 in TF2 General Discussion

Chiming in with frkn here, if they allow the best and most common unlocks, there's no reason that Scouts can't use the FaN or BFB if they want to.

also wha cbear gunboats are what make roamer fun to watch :C

posted about 11 years ago
#21 ESEA MOTW CAST in TF2 General Discussion

1700 last time i checked, probably higher.

Tictac, relic, rb, all playing amazingly, looks like Xensity gonna take fourth lan spot.

posted about 11 years ago
#4 Bud[9] Daily: koth_viaduct_rc3 review in TF2 General Discussion

staying on soldier is best because you can get consistent entry damage in chokes and make plays while other classes can't

-paraphrased from seagull

posted about 11 years ago
#24 What good unlocks are there that we can use S13? in TF2 General Discussion

they could totally become a thing if someone wanted to be the vhalin of 6v6 though :C

posted about 11 years ago
#22 What good unlocks are there that we can use S13? in TF2 General Discussion

Black Box Gunboats roamer needs to be a thing. Why isn't it a thing yet?

posted about 11 years ago
#20 UGC S9 Schedule Released in TF2 General Discussion
cp_croissant_rc4
ctf_haunt_b1
pl_barnblitz_pro_rc2
no upward

wow

who picked these again

posted about 11 years ago
#12 Suggestion for casts in TF2 General Discussion

before i read the posts i thought we were talking about the time when teams could take rounds off of mixup

posted about 11 years ago
#84 MGE / SOAP Ettiquette in TF2 General Discussion
2sy_morphiendThis is the fuckbillionth time we've had this conversation and we've become exceedingly efficient at it.

Ah, sorry, I checked a couple pages back and couldn't find something like it.

posted about 11 years ago
#1 MGE / SOAP Ettiquette in TF2 General Discussion

The two universal rules that everyone agrees with is that you don't play Heavy or Demoman with stickies in MGE without asking, but there's lots of stuff that I've heard people claim is on that level. Is there an unspoken taboo against anything else? Stickies in SOAP? Gunboats in MGE? Sniper or Pyro?

posted about 11 years ago
#22 Vlogs in TF2 General Discussion

What they said about demo reviews, but also a repeat performance of your amazing karaoke.

posted about 11 years ago
#12 Esport spitballing thread in TF2 General Discussion

so i was browsing the article section and i came upon a three-part article, iunno if this is common knowledge or has already been disproven or whatever

GgglygyI've never understood how a sponsor can work in a smaller market (TF2 when compared to LoL or SC2.)

If anyone has a notion on how a profit can be turned by sponsoring TF2 teams, I would like to hear it. (Talking about sponsors like eMg LG etc, not for advertisement purposes like PAPA JOHNS THEY SHOULD SPONSOR A TEAM.)
THE POWER OF COLLECTIVE BARGAINING

Sponsorships are particularly hard to come by for gaming teams for two reasons: it's every team for themselves, and the competitive model offers little opportunity for teams to offer potential sponsors return on their investments.

Let's be real, the average gaming team doesn't have a lot to swing around as sponsor bait. For teams in the vast low-to-mid+ range, the promise of bringing in titles and accolades are slim to none. Media coverage is sparse. Website traffic is a trickle. Prospects at LAN? Right, most potential sponsors aren't going to bother buying you plane tickets if you aren't going to place. Yet, if you're among the top three or four teams, you're living large, at least compared to the rest of your scene. The situations that the majority of teams find themselves in is about as disparate as possible from the experiences of the top teams.

Collectively, teams that aren't part of the upper crust would have a much easier time finding support. "Sure, we may not all be the greatest teams in the game, but there's ten of us, and you can sponsor us all at the same time." The range of 'sponsor bait' available to groups of teams is much broader than that available to each team on it's own. Pooling resources makes getting server sponsorships much easier. Form a league or a small cup with a group of teams, get a media outlet on board, hype the hell out of it, attract a sponsor, and share the proceeds.

Individually we're all fighting over the essentially the same limited spectrum of potential sponsors, so what's preventing us from banding together and attracting them all at the same time, for everyone's benefit?

http://teamfortress.tv/articles/view/35-sick-of-getting-tread-on-then-stop-propping-up-the-status-quo
http://teamfortress.tv/articles/view/36-sick-of-getting-tread-on-part-ii-killing-the-wsop-model
http://teamfortress.tv/articles/view/37-sick-of-getting-tread-on-part-iii-the-way-forward

Also, maybe something like the old MGE videos? Mumble comms are now all over on twitch.tv, but I thought some of the best ones were the demo reviews, which really broke down the process of how amazing players thought about the game and it was really insightful and stuff to watch. With a minute at the beginning, middle, and end advertising the sponsors and all?

posted about 11 years ago
#5 choose what i use for s13 in TF2 General Discussion

black box and gunboats

posted about 11 years ago
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