I've been trying to install DirectX8 compatible drivers for some hours now and can't really find any information on it.
The latest definitely don't support them. Does anyone have any idea which old driver still support dx8?
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SteamID64 | 76561198083191689 |
SteamID3 | [U:1:122925961] |
SteamID32 | STEAM_0:1:61462980 |
Country | Finland |
Signed Up | September 24, 2013 |
Last Posted | December 17, 2016 at 1:31 PM |
Posts | 47 (0 per day) |
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Monitor | U |
http://i.imgur.com/I4nh5p6.jpg
oldest of my cats
photography mainly, have been interested in videography too for quite a while
LOD Bias tweak
also if youre running an ATI card, iirc ATI Tray tools isnt working properly try RadeonPRO
note that this tweak really does not increase fps, just makes the materials smoother/blockier depending on what your mat_filtertextures command is set to.
huhy...and here it begins!
6 days of work and you suddenly have 1h 20 minutes of footage??
fucking unhuman
kilerrrr
dont worry, we still love you
(and shintaz)
maybe
gg that game was fucking intense
definetly the highlight of this lan thus far
http://i.imgur.com/ABxUmnw.jpg
http://i.imgur.com/y3CHz1c.jpg
kittens!
theres a third one of them but i dont have pictures of her really :-/
edit: sorry for the fucking enormous images
taggkarppohq
a
well thats a nice base for gear atleast(:
some whatabout constructive criticism on the photos; you seemed to shoot most of those photos (all?) on quite shallow depth of field (f/1.8 or so) was there a certain reason behind that? did you want to create the bokeh effect for the portraiture or what? even some of the group photos are a bit out of focus because the dof :v
annnd some of these photos were a tad underexposed or they were swayed (thats a word right?:D)
i think you really should've bumped up the iso in order to get properly exposed and steady photos (or a tip: shoot on a 2 sec timer if youre shooting on not really handheldable shutter speeds [everything under 1/40 really], this way you can avoid the jolting to the photo what comes from hitting the shutter button)
anywayyss i love your play with the foreground and background subjects, and im really looking forward to your i52 photos:´) lets hope that the new hall is lit a tad better so you dont have to shoot stupidly exposed photos (unless you shoot hdr, but thats generally hard to achieve when shooting moving objects :P)
i prolly didnt cover even half of the things that came to my mind but i cant really describe them well enough in english
yeah gl on your future endeavours:)
bokehlicious stuff tagg
as a photography enthusiast what kind of gear do you use?
i see you've been shooting with the nikon d5200 with a 50mm prime lens, but do you have any other gear?
e: words
doesnt even have 100 lerp
:O
Idea: use hud guides that are already out there, fill and add things that are needed
eg. Flame's guide to custom huds
Quikkarppohyou need to set mat_filterlightmaps to 1 first and then back to 0Quikkarppohwont work that wayEricYou guys don't have to rebind your movement keys.
Just make a default.cfg file with the mat_filterlightmaps "0" entry, then put "exec default.cfg" in all your class configs.
or just put mat_filterlightmaps/textures 0 into your class cfgs.
has worked for me for a couple of months now
my autoexec has set them to 1, and my class cfgs force them to 0