row_don't give ur mates mod
unironically copper giving his mates mod (with the exception of nasboi) was a better way of running a pug site then just having lower level onliners be admin. People kept complaining that the main issue with pugs is when the prem players start leaving. And they will do so if the admins that are supposed to police troll/low level captaining, dont have any knowledge of players skill level relative to each individual pug. A mid-level admin might be good and fair with enforcing rulesets, ban trolls, kick obvious low level captains, etc. But they wont know if the prem medic that captains an A-pug is actually capable of playing demo or if an A-pug is unbalanced based purely on the roles played, because they wont have played 1000 of those pugs in the past. They wont know which of Ys secondaries are strong or if X is doing a troll draft or not.
The downside of having familiar prem players as admins is obviously the circlejerk-argument, that admins might favor their friends when making decisions/let things slide and so on, although I will say, in my experience, the players that kept screaming CIRCLEJERK the most were usually the players that were at a skill-plateau and would get fatkidded for marginally better players (that usually were on friendly terms with the captain, which is pretty similar to how players join actual teams btw) OR they were just purely unlikeable people who would get fatkidded because they had an awful personality that their skillset didnt make up for.
Anyways, no one in our circlejerk really plays the game anymore so you wont have to worry about coppers mates being the admins. Just wanted to give my perspective on this "circlejerks ruin pugsites"-discourse that ive seen for so many years. I legit dont think circlejerks are that big of an issue in pugs (as seen on these other sites that were structured to eliminate circlejerks, and still went inactive or trolly), and I didnt think they were when I was a middie grinding pugs in 2017 either.
EDIT: I'll also add that one of the main reasons for tf2.online was that we were all whining in our friend group about how we needed a pugsite where we could just be selfish assholes and ban people we found annoying or bad. Pugs are a meritocracy where the truly good players rise organically to the top and integrate into A-pugs. They arent "gatekept" by circlejerks.