komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#235 HUD editing: short questions, quick answers in Customization

Anyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?

http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/

posted about 10 years ago
#19 Why pyro/heavy/engie suck? in TF2 General Discussion

#19 is exactly right, but I actually think all three of those classes could be nice if they were implemented better.

if airblast actually had a reasonably sized hitbox (instead of just being a giant disk that pushes you straight up no matter how it makes contact with you, nor your previous momentum) and functioned more like rocket knockback i think reflects would be a really cool mechanic that would allow for clutch plays. reflect jumping is sick too.

i actually even think you could make a similar argument for engineer. this ones a little harder to think up a 'fix' for, but i think if there were more things to build/ more options the capacity to out-think your opponent might be cool. atm the only really 'interesting' things i see people do with engi are sentry-jumping and tele-fragging: i'd personally love to see a building pda unlock for both of those, making either one easier/ more viable.

as for heavy, i think if you tightened the spread cone/ otherwise nerfed the class to be less of a defensive tank and then gave him some sort of interesting aoe buff to teammates he wouldn't be that bad. idk actually maybe heavy's unsalvageable lol.

nerd essay

posted about 10 years ago
#14 Why pyro/heavy/engie suck? in TF2 General Discussion

or when a post is deleted. which is what happened here: post #2 is gone. i didn't see it so idk why it was deleted.

posted about 10 years ago
#10 Medibeam in Q/A Help

a while back there was a bug where the medibeam itself was invisible (might still be around cuz valve but it was supposed to have been fixed) but the heal particles still remained. i think this is that bug as, if i remember correctly, harbleu said his beam had always been like that and he preferred it that way. with viewmodel_fov 0 you don't get the particles in the air, just on the person you're healing.

posted about 10 years ago
#1 ESEA Invite: froyotech vs. Classic Mixup in Events

thefragile cast hype

posted about 10 years ago
#12 JayHUD in Customization

cl_software_cursor 1

posted about 10 years ago
#8 ESEA Invite: The Mad Men vs. Street Hoops eSports in Events

gecks and flame will be amazing

posted about 10 years ago
#2903 Show your HUD modifications! in Customization

Sorry for spamming but I have another dumb feedback question. I prefer the aesthetics of one of these options but feel the other is more practical; I think if there were a majority opinion I'd probably go with that as right now the two are very even for me.

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posted about 10 years ago
#2900 Show your HUD modifications! in Customization
collycatliked the blue more tbh

I do too but I want to include an optional green version since that's the classic m0re color scheme and the hud is heavily m0re-based.

edit: 2,900 posts jesus we're nerds

posted about 10 years ago
#2898 Show your HUD modifications! in Customization

This is a pretty dumb/objective question but which do you guys prefer:

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posted about 10 years ago
#211 HUD editing: short questions, quick answers in Customization
Se7enIs there any possible way to center the default HUD crosshair (a white +) on DeadfireHUD on a 1920x1080 resolution?

change wide and tall by 1 for small adjustments to positioning

posted about 10 years ago
#11 LF for tf2 video in TF2 General Discussion

Y woud you even name urself any of that Haha

posted about 10 years ago
#94 ESEA Invite: eLevate TF2 vs. froyotech in Events

dashner locally recorded: should be up soon.

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pretty sure i already said that a couple pages ago?
posted about 10 years ago
#4 half a crosshair? in Customization

looks like you're using a mac to me. if that's the case: someone will need to edit tf2cross (the font that seeker's crosshair uses) to be mac-compatible.

tldr: you might be screwed

posted about 10 years ago
#4 crosshair circle in Customization
KhanTF21. There is a guide somewhere (I think by La_maison) on hud crosshairs that also includes a section about toggling crosshairs, but you'd still have to do it manually

ouch.

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i wrote the guide

here's the guide

there are three ways to change a hud crosshair out by class, two of which you can do at any time with no game breaking lag.

posted about 10 years ago
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