komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#5 damage font in Customization
ghettoWhere would I include the number that determines the size of the number in the name where delta_item_font goes?

I'm not sure I understand your question, are you asking how to make the font definition for delta_item_font_big bigger?

If so: the size of the font is determined by the "tall" value in clientscheme. So for gunblades m0rehud the default damage font is the same size for crits and for regular damage shots; they're both "M0refont23Outline". To make the crit font bigger simply put "M0refont24Outline" in "delta_item_font_big".

The reason the font called "M0refont24Outline" is bigger is because of the difference in "tall" values, hopefully this pic makes more sense than my shitty explanation.

http://i.imgur.com/qqpXQDh.png

posted about 10 years ago
#3 damage font in Customization

open up huddamageacout.res and find the font defined under the first element (should be "CDamageAccountPanel") and then change "delta_item_font" to the font (should be defined in clientscheme, you said you understand this) you want for regular hits and "delta_item_font_big" to the font (again needs to be one from clientscheme) that you want for critical hits.

EDIT: fck

posted about 10 years ago
#2039 Show your HUD modifications! in Customization

can we please for the love of god not post long walls of images and if someone does can we please not quote them

posted about 10 years ago
#10 Programming Requests in Off Topic

Could you make something that switches out or renames certain text files with the push of a button? IE swap out hud files whenever you change class? It could rename the file itself or replace the contents, not sure which would be easier. It would be nice if the program were activated when you pushed 'comma' and then switched out depending on which class button you pushed (1-9). Obviously would only work if people switched class with the keyboard not with the in-game menu. If possible/you feel like it, it would make this viable.

posted about 10 years ago
#27 playing tired in TF2 General Discussion

When I need to get up early for work due to some special project (I work landscaping) I actually find eating an apple wakes me up much quicker than coffee (I used to just drink coffee), and I don't crash and it's great. Not sure about keeping you up but it wouldn't hurt.

posted about 10 years ago
#2029 Show your HUD modifications! in Customization
Treshuse borders provided by tf2 in the clientschme.res, instead of using another background.

the problem persists with this method, that's what i tried next. it works if i put the border around the element in hudlayout but that doesnt work with what im trying to do which is have the bonus image go outside of the box, same with the ammo icon.
http://imgur.com/a/O8rV8

posted about 10 years ago
#2019 Show your HUD modifications! in Customization

so I'm having some difficulty adding a border to my targetid. the method i went with was to simply replicate the black background i was using and make it '2' wider and '2' taller then adjust xpos/ypos accordingly and color it white. the only problem is that because the background resizes with the length of name of the person being 'targeted' it sometimes covers up the white background. why? the white one is 2 pixels wider so when it resizes (because it does resize) shouldn't it resize by the same amount? is there a better way to do a border that will resize? imgur album here. targetid code here.

posted about 10 years ago
#78 When do we find out that secret? in TF2 General Discussion

http://sizzlingstats.com/stats/209718
http://sizzlingstats.com/stats/209685

pls don't just be a pugscrim I want to believe in the seagull return

posted about 10 years ago
#744 yahud in Customization

kaneco, if you do all of this correctly there shouldn't be any problems.
https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg

posted about 10 years ago
#1683 THE GREAT TF.TV CHALLENGE in Off Topic
Faynghttp://imgur.com/bPhxbeh
Lord am I gorgeous.

fixd

http://i.imgur.com/bPhxbeh.jpg?1

posted about 10 years ago
#6 Seeker's crosshair help in Q/A Help
skarlettwishok so now im using broesels hud, and somehow he managed to get konr wings to work for mac. So there should be a way around...??? I'm not sure :(

fog made a different version of the konr font that works on mac. to get seeker's to work someone would need to do the same for that.

posted about 10 years ago
#5 History Stories with Marxist in Off Topic

I'd be extremely interested in this, especially if you got lange + somebody tf2 related for voices

posted about 10 years ago
#726 yahud in Customization

god damn it whayay. I'm working on my own hud but now I feel like I should stop because all I want to do is use mx.

posted about 10 years ago
#30 Twitch TFTV invitational ideas in TF2 General Discussion
yankeeXero Error is currently 2nd in IM. And the only way that Post-Apocalyptic could play with tictak on pocket would be if Quantum Hearts decided not to take part, and since they're 1st in IM I'd imagine they'd be invited.

Post Apocalyptic could play with memphisvon roam seagull pocket (or vice versa) not sure if they'd want to though.

posted about 10 years ago
#25 Twitch TFTV invitational ideas in TF2 General Discussion
yankeeBmcs777YESSS!
Are these only esea teams? so if you only play in cevo you aren't invited?

Are there any CEVO-M teams that aren't in ESEA in some capacity?

Yes. Post-Apocalyptic aka pure-med justin-charge n targe demo tictak-pocket seagull-roamer memphisvon-backup soldier sezco/milo-scouts. Which might actually be interesting. They beat exertus on viaduct earlier, not sure how seriously the game was taken but still.

posted about 10 years ago
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