Try editing the parent element in hudlayout.res to make it wider; that should do it. Hudplayerhealth.res has been in my experience rather annoying to edit as there are a lot of moving parts, so it is possible you're doing something else wrong too. Let us know if you have further difficulties.
Account Details | |
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SteamID64 | 76561198048238506 |
SteamID3 | [U:1:87972778] |
SteamID32 | STEAM_0:0:43986389 |
Country | Pirate |
Signed Up | November 2, 2012 |
Last Posted | July 10, 2016 at 12:18 AM |
Posts | 932 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 4 |
Windows Sensitivity | 4/11 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1280 x 800 |
Refresh Rate |
60 hz |
Hardware Peripherals | |
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Mouse | Zowie FK |
Keyboard | |
Mousepad | SteelSeries Qck+ |
Headphones | |
Monitor |
has the match already started?
downpourFeskirIf the final is gonna be a 5v6 with an afk in spawn, you might as well not play with those numbers and make it a 4v4 final.at that point why not just make it a 3v3
Well at that point just make it ultiduo then. Fuck it, numlocked vs. kaidus 1v1 bottle only, first to 5 rounds. no pain train.
smakerssnip
True enough, there isn't any real difference between 0.0303 and 0.033, I guess I just found it interesting/amusing that so many people seem to have made a simple math error when deciding on what interp to use. That was the only purpose of my edit, always wondered about it I guess.
I kinda agree with you about interp, as I personally don't see much of a difference between 0.0303 and 0.0152 for projectiles; however, for sniper when I'm using 0.0152 I randomly miss shots that I feel I should've hit. This could just be because by now I'm accustomed to it as well the fact that my connection is absolute shit and I ping terribly to most servers for whatever reason (bad routing? I get 40/50 ping to LA servers from what is essentially Santa Barbara, some Dallas servers I get constant upper 90s to 100), and it could also be something similar to a placebo for me by now; maybe I just think I'm missing because my interp is wrong/I'm just bad at this game, but for me small changes in interp actually do affect my gameplay.
Lucky_Shoti dont have a set interp ratio...
try setting it to 2 in your hitscan classes configs and 1 in your projectile classes configs (ie 2 when cl_interp is 0.303 and 1 when cl_interp is 0.0152). This is assuming your updaterate/cmdrate is 66. This should give you the desired interp. If this doesn't work you're doing something else wrong.
EDIT: also for hitscan the commonly recommended value is 0.0303 not 0.033. the idea is to use 2/66 (interp_ratio divided by updaterate/cmdrate) for hitscan which is 0.0303030 continuing. not sure why so many people use 0.033, seems to be a simple math/rounding error or possibly a typo to me.
JCONNORYou can't change interps when you're joined up on a team. And since your class configs only exec when you've picked a class on a team, your interp will stay default unless you join spec and manually change it to the desired number.
at least thats what i think
Not true, it should change based on class configs, works for me. I accidentally spread some misinformation about this a little while ago, so I looked into it and figured out I was wrong (whoops). One thing that can affect your interp not changing is cl_interp_ratio (that was what I did wrong before that made me think you couldn't change interp unless you were in spec), what's your interp_ratio set to?
Mine was terrible as well, I've noticed that switching into the feather beta helped, making sure that my adobe flash settings were set so that unlimited download was on helped too.
Are you going to upload vods to youtube afterwards, or just the twitch vods?
I was hoping this would be you again; loved your 'naked as we came' cover when you posted it a while ago. Been subbed for a while.
he posted a picture of a hoodie with the words "I <3 bit coins" on the front and ESEA on the back.
marxist + beasly? I'm in.
DarkNecrid
It's 5,000, it's larger than ESEA-M (and even with 9 player 1st in UGC Platinum will award more than ESEA-M), but still smaller than Invite yeah.
They are intentionally limiting it to only 5,000$ for the first season to try it out though.
I think Snowy meant he believes that it will be difficult to raise 5000 dollars in community donations. I'd agree, but I of course hope I'm proven wrong.
You probably already know about these but maybe they'll help.
This channel focuses on speedruns and they have demos in the descriptions of at least some of the videos.
http://www.youtube.com/user/TF2TT
Also, some of the individual jumpers' channels are provided on the right in 'featured channels', maybe they have some demos provided as well, not sure.
This channel is all sorts of jumps, again, demos are provided (probably not every video but at least a few).
http://www.youtube.com/user/TF2RJweekly
Good luck!