komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#9 Private (created offline games have a diff cfg in Q/A Help

^ Follow the steps outlined in this post, this worked for me when I needed to turn off steam cloud, it's harder to do than you think. Old post so I'm not sure how much is outdated but this is the only thing that worked for me.

http://forums.steampowered.com/forums/showthread.php?p=20917693

posted about 11 years ago
#3 i49 Schedule in TF2 General Discussion

No bracket that I know of but this thread has good info if you haven't already seen it:
http://teamfortress.tv/forum/thread/11567-the-i49-survival-guide

This has more info including some team stuff, probably will be a bracket there in the near future maybe? http://insomniagamingfestival.com/i49/tournaments/event/team-fortress-2/

posted about 11 years ago
#72 S14 LAN clip location thread. in TF2 General Discussion

clockwork 180 headshot on enigma 7th round of process LBF

posted about 11 years ago
#44 S14 LAN clip location thread. in TF2 General Discussion

plat airshot on tagg first midfight UBF

posted about 11 years ago
#28 maybe tomorrow in TF2 General Discussion

a-m-a-z-i-n-g

I'm going to add to the requests for a longer frag video, loved it.

posted about 11 years ago
#34 Weapon switch key binds? in TF2 General Discussion
Evanhanbrolowhen I have my primary out Q sends me to my melee and E sends me to my secondary, when my secondary is out Q sends me to my primary and E sends me to my melee. Um, isn't writing a script for that completely unnecessary? Isn't that just binding q to previous weapon and e to next weapon?

no because then it wouldn't send me back to primary/secondary after switching to melee

posted about 11 years ago
#26 Weapon switch key binds? in TF2 General Discussion

I'm the weirdest/ most unnecessarily complicated one here by far, I wrote a script that would make it so when I have my primary out Q sends me to my melee and E sends me to my secondary, when my secondary is out Q sends me to my primary and E sends me to my melee.

Another way of thinking about it is that Q toggle between my primary and my melee and E toggles between my secondary and my melee.

If the class I'm using doesn't have a secondary attack (scout, soldier), my mouse2 is also bound to melee and I use that on those classes a lot.

posted about 11 years ago
#14 Coffee or tea? in Off Topic

black coffee to wake up, tea to relax and do homework

posted about 11 years ago
#317 Show your HUD modifications! in Customization
ZimmyhanbroloAlso, anyone know what the name is for the .res file that edits the baby face's blaster? Maybe I'm dumb but I can't seem to find it/it's possible I have an older version of kbnhud/it's possible kbnhud doesn't use one. Should be like huditemeffect-blaster.res or something. I'd like to know so I can make that one wider, if possible.Its actually HudItemEffectMeter_SodaPopper.res
For future reference, this site is really helpful: http://doodlesstuff.com/?tutorial=tf2hud

Thanks man!

posted about 11 years ago
#315 Show your HUD modifications! in Customization

Also, anyone know what the name is for the .res file that edits the baby face's blaster? Maybe I'm dumb but I can't seem to find it/it's possible I have an older version of kbnhud/it's possible kbnhud doesn't use one. Should be like huditemeffect-blaster.res or something. I'd like to know so I can make that one wider, if possible.

posted about 11 years ago
#314 Show your HUD modifications! in Customization

I took KBNHud and edited the positioning of health, ammo, sticky count, disguise panels, and targetid so it's more to my taste, also added crosshairs, changed the color of some charge bars, and swapped out the scoreboard for one of fluxhud's. Also edited that fluxhud scoreboard so it doesn't change on minmode because I use minmode to toggle crosshairs. Can upload if there's interest.

http://i.imgur.com/SGqF54o.jpg?1

posted about 11 years ago
#8 Spy disguise aliases not working in Q/A Help

i think you need to enable the concise disguise menu, maybe? i dont know the console command but its in advanced options. worth a try i suppose

posted about 11 years ago
#103 Taking HUD edit requests in Customization

so I'm trying to do a positional edit of kbnhud but I have no experience moving charge bars around.
I want to move the item effect meters and charge labels and stuff down to be aligned with the rest of my hud but am working in the dark. any help or advice would be appreciated. to start, how do i move the sticky count down? when i tried to move it it just became invisible and broke stuff.
http://steamcommunity.com/sharedfiles/filedetails/?id=166191262

posted about 11 years ago
#214 i46 documentary in TF2 General Discussion
eXtine
We can't release the 50fps version on YT, YT doesn't support higher frame rates.

So there's the reasoning behind the paid version for everyone (June) complaining about this.

However, I think part of what dellort's saying (don't want to put words in peoples' mouths so please correct me if I'm mistaken), and what I was thinking as well, is that if this had been presented as the reason for the optional paid version this wouldn't have felt like some sort of last minute scheme for more revenue

Show Content
it didn't really seem that way

and might have avoided this whole thing altogether. On the whole, I agree with dellort that more openness with the community can prove wonders.

posted about 11 years ago
#3 Broken healbeam in Q/A Help

sounds like autoheal is on? I'm not sure but I'd guess it's related to that if people are being healed when you're not trying to heal them. If you break the beam but someone else is within range and you're looking near them it will switch to them. That could be it.

posted about 11 years ago
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