yesss now i dont have to add it in every update :)
Account Details | |
---|---|
SteamID64 | 76561198000768796 |
SteamID3 | [U:1:40503068] |
SteamID32 | STEAM_0:0:20251534 |
Country | Australia |
Signed Up | July 19, 2012 |
Last Posted | January 30, 2014 at 7:24 AM |
Posts | 18 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
500 |
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Death Adder |
Keyboard | BlackWidow |
Mousepad | Qck+ |
Headphones | Carcharias |
Monitor | ASUS 21.5in 1080p 60Hz |
I speak on behalf of Australia when I say <|8O)
Great work guys! I loved the voice over, felt like Don LaFontaine
fuarkin shredded cyzer
spacemani sure am glad we dont have retards like this in the australian scene
g00dj0k3
something i made a while ago that helps a lot with changing ingame xhairs:
alias "xhair_green" "cl_crosshair_red 0;cl_crosshair_blue 0;cl_crosshair_green 255"
alias "xhair_white" "cl_crosshair_red 255;cl_crosshair_blue 255;cl_crosshair_green 255"
alias "xhair_yellow" "cl_crosshair_red 255;cl_crosshair_blue 0;cl_crosshair_green 255"
alias "xhair_black" "cl_crosshair_red 0;cl_crosshair_blue 0;cl_crosshair_green 0"
alias "xhair_blue" "cl_crosshair_red 0;cl_crosshair_blue 255;cl_crosshair_green 0"
alias "xhair_cross_yellow" "cl_crosshair_file crosshair7;cl_crosshair_scale 48;xhair_yellow"
alias "xhair_cross_green" "cl_crosshair_file crosshair7;cl_crosshair_scale 48;xhair_green"
alias "xhair_cross_white" "cl_crosshair_file crosshair7;cl_crosshair_scale 48;xhair_white"
alias "xhair_circle_yellow" "cl_crosshair_file crosshair3;cl_crosshair_scale 48;xhair_yellow"
alias "xhair_circle_green" "cl_crosshair_file crosshair3;cl_crosshair_scale 48;xhair_green"
alias "xhair_circle_white" "cl_crosshair_file crosshair3;cl_crosshair_scale 48;xhair_white"
alias "xhair_dot_yellow" "cl_crosshair_file crosshair5;cl_crosshair_scale 32;xhair_yellow"
alias "xhair_dot_green" "cl_crosshair_file crosshair5;cl_crosshair_scale 32;xhair_green"
alias "xhair_dot_white" "cl_crosshair_file crosshair5;cl_crosshair_scale 32;xhair_white"
alias "xhair_default_yellow" "cl_crosshair_file default;cl_crosshair_scale 16;xhair_yellow"
alias "xhair_default_green" "cl_crosshair_file default;cl_crosshair_scale 16;xhair_green"
alias "xhair_default_white" "cl_crosshair_file default;cl_crosshair_scale 16;xhair_white"
alias "xhair_none" "cl_crosshair_scale 1"
try chrishighframes, has less visual clutter than max
Really nice work man, my advice would be to fully include the red side of mid, since pre-placing stickies is such an important initial aspect of maps such as granary and snakewater.
Can't wait for the next version!
new geforce drivers cause this in dx8 afaik
sticky traps are now numbers instead of a clump of incomprehensible digits!
You can do a single crouch-on-the-sticky jump a little way out the door, which is a tad slower but a lot safer/more consistent than the one off the door (personal experience)