Please lock this.
leticia
Account Details | |
---|---|
SteamID64 | 76561197960315263 |
SteamID3 | [U:1:49535] |
SteamID32 | STEAM_0:1:24767 |
Country | Sweden |
Signed Up | November 4, 2018 |
Last Posted | August 17, 2024 at 12:57 AM |
Posts | 5 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
#32
Is there a SINGLE reason
in
TF2 General Discussion
GrapeJuiceIIIi brought this up again at the invite meeting. right now the complication is that twiikuu is no longer supporting the competitive fixes on windows sorta forcing everyone onto linux for this change to be applied across all playing environments equally. this makes it pretty much impossible to enforce what servers people are using in order for the correct ruleset to be applied n stuff like that.
my personal suggestion is to just add it anyways and if people use linux servers then yay but if its a windows server oh well nothing changes i guess (which is a vast improvement over nothing at all IMO.)
Is it not possible for RGL to either provide match servers based on a reservation window via a deal brokered with an existing server rental service (i.e. serveme.tf) or if resources allow, an in-house system that can spin up and bring down servers at will through a cloud compute provider?
I looked into this ages ago when I was running nut.city and had functional proof of concept that worked with vultr as a provider but you may want to opt for something higher quality
posted 2 months ago
#1
Mirrorman & T1FF4NY Top 8 @ EVO 2022 - Multiversus
in
Other Games
Why is no one talking about this?
Mirrorman just toppled Void & NAKAT to secure finals LFG
posted about 2 years ago