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SteamID64 | 76561198137927427 |
SteamID3 | [U:1:177661699] |
SteamID32 | STEAM_0:1:88830849 |
Country | United States |
Signed Up | August 30, 2015 |
Last Posted | August 25, 2019 at 5:28 PM |
Posts | 62 (0 per day) |
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with 5 billion you can get unlimited sex
how did people get good performance on this game in 2008????
Glink makes (mostly) pretty good, informative videos. Go watch his CJayRide video, I think its one of his best ones.
And yea, Overwatch and its league blow
not even a minute after posting and its been betrayed lol
4812622 dumb shit lol
i've never seen anyone more in denial about anything, this is actually shocking
S.T.A.L.K.E.R.
The entire series is amazing but if I had to pick one, pick up Call of Pripyat, trust me if you played through the fallout games you will absolutely love stalker
I would recommend playing through vanilla the first time but there are a ton of great mods that improve or completely change this game such as Misery, Call of Chernobyl, Arsenal Overhaul, etc.
mastercomsloserline49I never thought I'd see valve, a company once known for creating iconic and incredibly original games, jump on the bandwagon of these incredibly stupid and shallow 'trendy' games, especially a fucking card gamewhat makes it impossible to make an original/iconic card game?
the FPS genre is cluttered with uninspired clones and fad chasing yet valve managed to do well there, so why can't they do the same in this genre?
fps games are way way way more complex and have more room to improve in a number of different areas and aspects
games like half life and portal have so many things going for them: story, puzzles, gameplay mechanics, characters, the world itself, etcetera.... a card game will never be able to surpass or even come close to matching a well made fps singleplayer game in these ways
even if you think comparing to singpleplayer games is unfair, just look at other multiplayer games like tf2 and cs:go, things like aim, movement, gamesense, strategy, communication make the game so deep and the skill ceiling so high that games like hearthstone and presumably this one just look laughable in comparison
card games are really truly shallow games that are only made because companies like blizzard and valve found out that they can make a cheap, inferior, less technically impressive game and come out with a huge profit
I never thought I'd see valve, a company once known for creating iconic and incredibly original games, jump on the bandwagon of these incredibly stupid and shallow 'trendy' games, especially a fucking card game
from their announcement page: "We believe this is the future of games. The same game on all platforms. Console quality graphics and action. Play when you want, where you want."
"Console quality graphics and action"
Just so everyone knows according to the wiki the flamethrower dps was doubled after the update, but this change was not in the patch notes as far as I know: https://i.imgur.com/ksATXBs.png
aside from the fundamental mechanics of pyro being not very well put together: there are some bad weapons in this game, but this last update brought out some of the worst thought out weapons ever
the dragons fury is an absolutely retarded weapon that can not only murder lines of people since it has punchthrough, but can also 1v1 just about any class in the game with ease as long as your within range to hit them
on the complete total opposite side, the gas can and hot hand are borderline useless weapons that are completely outclassed by other weapons pyro already has (why would I wait for what seems like years to throw out an AOE that MIGHT set someone on fire for 5 to 10 seconds when I can just equip a shotgun or flaregun to kill people way easier (the hot hand is not the powerjack or the pre-nerf axetinguisher so it is useless))
I use to have a problem like this, whenever I loaded onto the map pl_swiftwater I would just instantly crash, and it was only on that map. For some reason changing 'cl_new_impact_effects' from 1 to 0 fixed it for me, I dunno if it would do anything here but you could try it