the logs do autoupload when the match ends but when i restart the server the api keys is gone. it doesnt seem to save the api keys if urestart the server
Account Details | |
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SteamID64 | 76561198022134519 |
SteamID3 | [U:1:61868791] |
SteamID32 | STEAM_0:1:30934395 |
Country | Rainbow Nation |
Signed Up | July 23, 2012 |
Last Posted | February 27, 2016 at 4:46 AM |
Posts | 332 (0.1 per day) |
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Raw Input | |
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Headphones | |
Monitor |
http://i.imgur.com/vBApM9l.jpg
anyone know how to reduce/remove it completely
was kinda irrating my eyes quite a bit today and left me some afterimage for good minutes :/
30 minutes has gone and i still have the afterimage lol
i have fps cap at 120. no like this never happend before till i tried this benchmark demo.
Example process in a private server, on spawn i notice there are certain areas where i move significantly faster and some areas where i go back to normal speed.
Also i notice the gravity is alot heavier when i do the first sticky jump at the spawn door. when i do the sticky jump i fall down alot faster and quicker that i even get fall dmg from it.
lazybearmaidosmaidosi7 920 2.6 ghz
2639 frames 56.272 seconds 46.90 fps (21.32 ms/f) 8.701 fps variability
appears when i play tr_newbots the bots moves unusually fast. it seems i got some of ur demo config overwritten my existing one. Any help?
wanna bump this since watching the demo whenever i play botmaps they just move crazy fast.
i also move ALOT faster for some reason and same goes when i play on pub servers i dont know why
This is a really common issue, i saw b4nny talking about it back when he was streaming. especially if you have a good computer, you'll see in certain maps (like jump maps or tr maps) where if you have the fps_max at 0 the fps can go up to 2000 when you look at walls or go through corridors etc. If there is no human player in your vicinity time will actually go faster.
The solution is to cap your fps. Mine is at fps_max 400.
maidosi7 920 2.6 ghz
2639 frames 56.272 seconds 46.90 fps (21.32 ms/f) 8.701 fps variability
appears when i play tr_newbots the bots moves unusually fast. it seems i got some of ur demo config overwritten my existing one. Any help?
wanna bump this since watching the demo whenever i play botmaps they just move crazy fast.
i also move ALOT faster for some reason and same goes when i play on pub servers i dont know why
i7 920 2.6 ghz
2639 frames 56.272 seconds 46.90 fps (21.32 ms/f) 8.701 fps variability
i7 920 3.8 ghz
2639 frames 53.400 seconds 49.42 fps (20.23 ms/f) 27.661 fps variability
Edit: disabled ragdoll and cl_threaded_bone_setup 1
2639 frames 15.414 seconds 171.21 fps ( 5.84 ms/f) 9.279 fps variability
gtx 570
Driver version: 301.42
dxlevel: 8.1
Resolution: 1920x1080
Full-screen or windowed: window
FPS configs enabled: Chris highframe
Shadows enabled/disabled: disabled
ragdoll enable
appears when i play tr_newbots the bots moves unusually fast. it seems i got some of ur demo config overwritten my existing one. Any help?
pov demo http://www.mediafire.com/?5ysuhnssd893g2k
Class/role: demo
Division 4
So i always get told that i should never do my rollout to right side since we always lose mid so i would like to know from my point of view i did anytrhing from in terms of my positioning and gameplay?
We gave the rounds way too many times
just curious what div level i could play in au?
slin is talking too fast sometimes :/
well i have a friend who got vacbanned and he said he only used fov plugin and never cheated.
along with my former team mate 2 months ago
so maybe its something that we should raise some concern?
i have used puretrak hd and now using hyperglide
the big difference btw these two are that puretrak are much thicker so when u use it on ur mouse u will know the mouse has raised up a bit.
then it takes a really long time for the mousefeet to break in. since the edge are sharp you will feel alot of resistence when you move the mouse and its generally not recommended to use puretrak hd on a cloth for first time as it can and will tear a bit of the cloth fibers due to the sharp edges.
What alot of customers has done to wear the mousefeet is use the mouse without a mousepad for a week or longer depending on how long u use the computer(so the edges gets rounded on its own due to the rough surface). or use your nail to scratch it up at the edges.
it took me around 1.5 months for the feet to almost wear down to point where theres little resistence anymore when i move my mouse
for hyperglide the edges are already rounded so once you put the feet on the mouse it will glide smoothly at the beginning.
hyperglide
pro: it glides smoothly from start to end where theres almost no mousefeet left
Includes 2 sets of mousefeet
cons: the feet does wear down quite fast on hardpads but with cloth pads it last alot longer(1+ year).
puretrak HD
Pro: the lifespan last much longer than hyperglide
cons: it takes quite some time till u get the smooth glide as it takes time to round the edges
CAn also dmg ur cloth pad at the beginning.
includes 1 set of mouse feet and much pricier than hyperglide. (if u want the same thickness as puretrak hd and still save few money, just simply get hyperglide and doublestack those two mousefeet sets)
tried legacy driver instead of synapse2?
alternative is that u folow this guide if u have acceleration enabled from ur windows
have we heard any words from killings or kalkin regarding the ddos attacks?