MischailNo more default vpk?
Whoops! Fixed.
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MischailNo more default vpk?
Whoops! Fixed.
hi_Hello what command or commands affect the speed of facial flexes? I've noticed mine aren't smooth and skip parts of the animations.
Edit: I think it might have been related to a sound setting, I removed all of the commands that affect sound and it stopped being a problem.
It's phonemes.
Use
phonemefilter 0.1 // Box filter phonemes for slightly longer
phonemesnap 2 // Cross fade phonemes on closer LODs
6.2.0 released with bug fixes, documentation updates, new bad CPU and transparent viewmodel addons, performance improvements, and various other improvements.
Hazzordyes
Are there any lines related to mastercomfig in your console?
-noipx does not exist.
-w-h hurt performance slightly, it's better to use the in game options to set your resolution
http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config
However, I doubt it has to do with graphics settings. You wouldn't drop that much because of anything in-game. More likely a hardware or OS issue.
HazzordHow do you get the vpk config working. I installed it in my custom folder with the rest of my mods but it doesn't work and I removed my previous autoexec in my cfg as well. I'm also using the max performance config.
So you dropped mastercomfig-maxperformance.vpk into your custom folder?
maniacalmastercomsWhat do you have r_shader_srgb set to?
set to 0
Try -1 or 1.
nuthousemastercomswhat dxlevel are you using?
81, i used chris' dx90 config for a bit but that didn't do anything either.
what did you put in your launch options for dxlevel?
Although I'm not going to criticize people for making new configs, I do think it is more productive to gather work into one place so that we can work together to get the most optimal values.
The customization options argument makes sense for something like a HUD, where a lot more variation can go into it. However, with a config, we're just tweaking the same settings, trying to find the most optimal values for each use case. If we were all to spend infinite time researching values, we would all end up separately reaching the same values.
solly6Can you help me? TF2 seems to use less GPU than CPU. My CPU is somewhere 90% usage while my dedicated GPU is only at 20% and my integrated one at 1%. Is there any cvars to make TF2 use GPU more? This causes me frame drops.
Specs:
CPU: i3-4170 3.7 GHz
GPU: AMD Radeon (TM) R5 M330
Intel HD Graphics 4400
Resolution(TF2): 1280x720
Preset
Also in the maxperformance preset, isn't r_worldlightmin 1.1 too much?
The default config already focuses on balancing load more on the GPU more than the CPU. The igpu preset reverses this. There's not much else you can really do in terms of cvars, it's just how the game was made. However, there are a few launch options you might be able to tweak. So, what are the ones you currently use?
The framedrops are another issue though.
I agree about maxperf, I'll add that to stripped instead.
JackStanleyThere is a mod that adds dxlevel 10 and higher support. Is there any difference? How does it work?
It doesn't work, doesn't add anything. It just sets some commonly used cvars.
Xorickhow much do you pay for that?
Google Fiber internet is $70/month.
Vote on December 23!
Rotten_Mind// -r_emulate_gl : emulates OpenGL, FPS boost on certain cards/drivers for Windows, probably NVidia cardsdoes this actually work, and if does, how do I know that?
The title of the window will be Team Fortress 2 - OpenGL.