Remove -nod3d9ex from the launch options.
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Sorry for the plug, but maybe try out my config? http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config
hooliFor cleanup you can include the following as launch options instead of needing to input them in console separately: +host_writeconfig +mat_savechanges
Good idea. I could also add +quit in there too, right?
Vulcanyeah the first issue was fixed after restarting my game, and I think disabled vote notifications should be off by default since most people don't have it on.
Alright.
5.1.1 released with HUD usability improvements and documentation improvements.
Vulcandont know if this question has been answered, but how do you reenable colored text, it just shows up as "{darkorange}wordblalbla" now
and i also get prompted to accept if someone is calling a vote
Not sure why that's happening. Maybe verify game cache?
To disable vote notifications, use cl_vote_ui_show_notification 0. Do you think this should be the default in the config?
kobeGetting really weird tracers from scattergun that appear left/right of the character. Sometimes even couple of feet away from them. Super distracting and annyoing. I have r_drawtracers_firstperson 0
Are you using cl_particle_batch_mode 2? If so, set it back to 1.
5.1.0 released with optimizations, usability improvements and more input system customization.
Still unacceptable, characters and gameplay content shouldn't be behind paywalls at all, especially in a $60 game. What's more insulting is that the gameplay advantages and content are behind loot crates rather than DLC.
https://www.gamespot.com/articles/star-wars-battlefront-2s-microtransactions-are-a-r/1100-6454825/
Would anyone mind if Windows mouse acceleration was disabled by default?
TriRIKUsing 5.0.3 and when you try to use a Paint on a weapon, all weapons are black. I'm using maxperformance, with mat_picmip to HIghest.
Viewing in the Warpaint button on the bottom right at class selection in item menu, shows fine.
Try mat_mipmaptextures 0 (decreases performance a bit)
Malkraz-windowed -noborder -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -snoforceformat -swapcores
Before the config I was just using: -windowed -noborder -novid
If possible, set borderless windowed in the video options. The launch options have been reported to lower FPS. You may also want to look into using -high.
Also, are you using any external programs or Windows settings like Game DVR, high performance power plan, window optimizations or Game Mode?
MalkrazStill getting the same drops in the same problem areas with 5.0.3. It seems like only a few specific maps have been truly fixed by the default config.
I'll try the comp preset out tomorrow and report back, though I suspect I'm probably just hitting some CPU bottleneck (hl2.exe total usage is ~50% and Core 0 is almost maxed out). My friend with the same GPU, CPU, and monitor has almost the exact same issues.
80-90fps is by no means unplayable but the dips are jarring and make aim smoothness inconsistent.
What launch options are you using?
Eevovedidn't you just release an updated version of Comanglia's?
It isn't entirely updated, with no new cvars added and only simple/conservative changes made to values.
Texture detail is controlled by mat_picmip
Filtering mode is controlled by mat_forceaniso and mat_trilinear
but as Jon_ stated, Comanglia's config isn't updated anymore so I would recommend using another like mastercomfig maybe
Just try the default mastercomfig network settings and try without disabling the queued packet thread.
also it seems like your mastercomfig is out of date, judging from the network settings you do have from the config
5.0.3 released with optimizations and documentation improvements.
Malkrazjust tried a couple more maps with this config, still getting random drops to ~80 on koth_sawmill and banana bay for example. I disabled player outlines so I don't know why this is happening.
Maybe 5.0.3 will help.
Also, you can try out the comp preset for more performance.