There are many factors. Race and culture can vastly affect parents approach of discipline. Like where I come from, the Dominican republic, children are exposed to "harsh" physical punishments which in the eyes of Dominican parents is quite normal. But I don't know there are also parents that go quite overboard and although the punishment might seem justified some people go too far. For example when I was little I was very shy and I would always avoid any sort of fights at school. My other classmates however were troublemakers and used to provoke lots of fights against me. So what would happen was that after I got all beat up in school my mom would also beat me up because I never liked to fight back. I know it sounds like a primitive mentality but again culture and race has a lot to do with physical punishment in childhood.
Account Details | |
---|---|
SteamID64 | 76561198089076185 |
SteamID3 | [U:1:128810457] |
SteamID32 | STEAM_0:1:64405228 |
Country | Haiti |
Signed Up | October 5, 2016 |
Last Posted | November 18, 2018 at 10:10 PM |
Posts | 791 (0.3 per day) |
https://youtu.be/y-UJ0kutk6Q?t=72 thought it was cool
are you high
50% heals scout
habib is a sweet person and a good friend. That's what it translates to look it up
Damneasy legacy bid when @Beater
go to the list of craftable weapons direct hit isnt there Im 100% sure I checheked 10 times 1by 1
ScrewballGloves of Running UrgentlyWOW NOW THE HEAVY CAN BUILD UBER TO? SO BALANCED :DDD
- Speed (lack-of) is used to balance the Heavy's high health, over-heal and damage output. While we still believe it's OK to have a class of items that increases Heavy's movement speed, players have been able to easily mitigate the existing negatives.
- Changes:
- Added: Max-health is drained while item is active (-10/sec), and regenerated while holstered
- Health will regenerate only the amount drained while active - minus any damage taken during that time
- Each time the gloves are deployed, the drain rate is accelerated for a brief period of time
- Removed: Marked-For-Death effect while active
- Removed: 25% damage penalty
No you can't build uber.
not a big fan of young thug but the guy is authentic https://www.youtube.com/watch?v=aNythTMLeAE idek if that's trap but it's lowkey fire
Imagine if the +200% air control meant you'd have air control while jumping, it'd allow pockets to bhop to mid like a maniac alongside the escape plan
http://i.imgur.com/iKYUrtQ.jpg creds to https://www.twitch.tv/yight2 follow him
vJillOn the Ambassador change - Keep in mind that revolvers in general already have a pretty tight cone. We found that having a 50% reduced spread on your first shot still results in nearly perfect accuracy at short-to-medium ranges (But, as mentioned, these changes are not set in stone)
Is it possible to bring back tf2 beta client so we can playtest these changes
now we wait until 2018 for the update?
https://youtu.be/zTzK6qocrMw?t=231 most important part of the whole vid
I cant imagine him sniping in LAN