is that cat?
Account Details | |
---|---|
SteamID64 | 76561198051881047 |
SteamID3 | [U:1:91615319] |
SteamID32 | STEAM_0:1:45807659 |
Country | Cyprus |
Signed Up | December 3, 2012 |
Last Posted | November 17, 2024 at 9:36 PM |
Posts | 2083 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2 (25.9 cm/360) |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
---|---|
Mouse | ZOWIE EC2-C |
Keyboard | Logitech G413 TKL SE |
Mousepad | PURE TRAK TURBULANCE |
Headphones | Audio-Technica ATHE40 |
Monitor | BenQ XL2420Z 24" 120hz |
^ 6:13 PM - mix^ enigma: take a step back and realize that tf2 is just a game
enigma saved his life
you would get the same fps drops at mid I don't really understand this argument
however, i guess the argument about stickies and probably being able to see soldiers high bomb a lot easier around chokes could be a problem I suppose... but also like why not??
we shouldn't really be comparing this game play to tactical shooters as well...
i find it hard to believe you gamers keep using 90 fov or less to other games that provide higher options lol. (I typically use between 97and 107 fov for most of my games) it'll make the game a lot more fun i'm just saying also the plugin could be as high as like 100 and that'll be significantly better.
brodyive played this game for 7 years and im still shit dont ruin my muscle memory + fps even more
open your eyes, brody... infact, widen them.
we play comp with so many plugins why not just make one for this ^
110/120 max fov is practically standard in any new fps these days
im sick of coming back to this game and having my fov so squished compared to the other games im playing
ya flights blow rn
dynasty scrim us
Forgot
Reinstalled the game
Lazy
u still mining coal dude
extra $100 bonus from my boss :D
My localization files have been updated.