Thank you horse, you are a goat!
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SteamID64 | 76561198198568981 |
SteamID3 | [U:1:238303253] |
SteamID32 | STEAM_0:1:119151626 |
Country | Poland |
Signed Up | June 10, 2020 |
Last Posted | August 16, 2021 at 4:38 PM |
Posts | 82 (0 per day) |
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Mousepad | Concrete |
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If you set it to 0 then your game will have to render less big squares (1 shadow will be 1 pixel). So it can higher your fps. If you set to 1 then it will be smooth, so more tiny squares.
bearodactylis it possible to have tracers work with no viewmodels cuz saam says mastercoms removes tracers? have r_drawtracers_firstperson and r_drawtracers 1, normal viewmodel fov as well
How does mastercoms remove it? She hacked your pc tf2 files?
Holy shit, i posted on wrong board, can some admin move to TF2 General Discussion?
edit: I'm so sorry guys.
Joe_Shroemicwoj92How to edit your files for blue text? I try to play on blue team only as medic so I know who to heal.Look at #5 but change the values for red, blue, and green
I am not a coder, I'm afraid I will break something...
Care to explain why? If you are such a smartass you should know how to use sweetfx, Manwithnolegs didn't even say that he "fixed it" but that he "got it". You are going straight down to hell.
Zetosmicwoj92Proof that people on tftv do not actually read posts.
Where did I say it in this thread?
How to edit your files for blue text? I try to play on blue team only as medic so I know who to heal.
A lot of people complain about more fog (for example on upward map [PayLoad]) and you here want to have more fog? What, your pc is so bad that you need more fog so it renders less? I have to say that rendering more fog impacts your fps more and instead of more fog you can use mastercomfig customization framework. Oh, and if you really, really want more fog, then you can use launch option
-nops2b
which uses pixel shaders 2.0 instead of 2.0b, which makes fog thicker(more fog), giving more frames on really old/bad GPUs, but decreasing FPS on others. It also causes some visual artifacts when using transparent viewmodels, like blurry scope and killcam ghosting.
mastercomsBob_Marleyare SSDs actually very helpful for games like tf2? I would think pretty much everything could be loaded into memory when actually playing... So, my gut feeling is that reading stuff from disk isn't that common?
SSDs can help with dynamic model loading (cosmetics) and some sound loads.
Is this what the sound cache files are for?
So I no longer can sell my custom folder for 25 keys?