I was very surprised. But this is amazing, it means Valve actually does look at reports of people and bans them.
Account Details | |
---|---|
SteamID64 | 76561198133741910 |
SteamID3 | [U:1:173476182] |
SteamID32 | STEAM_0:0:86738091 |
Country | United States |
Signed Up | July 9, 2017 |
Last Posted | July 18, 2020 at 7:51 PM |
Posts | 56 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
GrapeJuiceIIIJojo a ton of the comments are awful.https://cdn.discordapp.com/attachments/392536608974438421/449454301639737344/3inarow.PNG
count em up. not 1, not 2 but 3 in a row
video was really good. i appreciate how much effort and research was put into this
The second comment in that picture isn't wrong. A lot of weapons that have been nerfed quite a bit haven't been re-tested. For example the dragon's fury became a lot more difficult to use in the last update with the big hitbox reduction and I don't see any testing regarding that.
Tino_yightif anything hes slightly underrated
Maybe, I just see lots of people say blaze is the best roamer ever and I am not sure if thats right.
He's won every international lan he's ever participated in and has always had very impressive stats along with it.
It'd be a better game if you didn't have to pour so much money into the game just to keep playing.
It's pretty sweet you guys cover the grand finals of every region now. Not just NA and EU.
Looks really sweet, maybe if enough of these permanent team brand war paints are made Valve can make a case with them in a future competitive update or something.
@CondoM
I don't have any plans to seriously implement this into the game. I'm just interested in hearing the community's thoughts on it. It's clear that most people think it's a horrible idea, but sadly very few people are saying why they believe it's a horrible idea.
But if somebody wanted to put this into the game, they could test it in a tournament or something.
VeccI don't think you understand anything about TF2, OP
If you truly believe that, then please enlighten me on why this would be a bad idea. Calling me ignorant accomplishes nothing.
BumFreezehow would this idea fix anything to do with class limits or weapon bans? only thing it might do is stop snipers being stood in spawn doorsBumFreezemedics being able to overheal each other, demomen being able to sticky the same point/ several doors at once, engis being able to tank one building to stop it ever going down are all pretty unfixable problems. class limits are necessary.
Rescue Ranger for example is abused by waiting in spawn, healing the sentry, and then quickly switching off to a regular class once your sentry is destroyed, with no risk to yourself. A nerf like I proposed would punish this and basically give the attacking team a 5v6 for 3 seconds after taking down the sentry. The same thing applies to a sniper.
I think maybe this nerf should only apply to last in 5 cp, because that's the only place it's a massive problem. I'm not suggesting that a nerf like this would un-ban every weapon or completely remove class limits. But a lot of classes used to have a class limit of 2 and maybe we could return to that, and rescue could definitely have potential to be un-banned because it's only overpowered when defending last in 5 cp.
I'm not the greatest player ever, but I understand that a lot of class-limits, and weapon bans exist because they're op when defending last on 5 cp.
My idea would be to add a 3 second delay to class switching in spawn. This would punish people for going a certain class and trying to switch off.
What do you guys think?
Here's a strawpoll. http://www.strawpoll.me/14745513
Is this safe? It's not https secure and I've read some really bad reviews about tigerdirect.
I really liked the frag movie, except for the edited killfeed. I'm sorry but I really hated it. It looks duller than the regular killfeed and it makes it hard to keep track of who is fragging since the name doesn't stay and this killfeed doesn't show. In addition to this, you can't see what the rest of the team is doing since this killfeed only shows what the fragger is getting. This makes it purely a solo play and doesn't focus on team play at all.
Other than that though, the frag movie was amazing, great editing and good quality. But please next time use the default killfeed.
The survey was pretty inaccurate with the results lol. It told me that I will always come back to singleplayer games and prefer them over multiplayer. No way! More like the opposite for me.