very nice and fun people to play with
definitely a team with potential
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SteamID64 | 76561197972288185 |
SteamID3 | [U:1:12022457] |
SteamID32 | STEAM_0:1:6011228 |
Country | United States |
Signed Up | August 6, 2016 |
Last Posted | December 3, 2023 at 10:55 PM |
Posts | 451 (0.1 per day) |
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catface : i work as a manager at a winn dixie
catface : i make 12 dollars an hour
catface : its better than anything u will ever do
catface : LOL
catface : u literally live in poverty
catface : eating my trash scraps
catface : fucking lowlife gremlins
catface : if you ever want to get stomped again message me
shameless 2nd bump in a row
povinaction is worse than negative action. allowing people to behave the way they do without challenging their behavior is how things get worse
Didn't you have like 3 lft thread destroyed for being toxic and egotistical and now you're just going around preaching the good book
sigafooDo you think the other communities in tf2 (casual/highlander) view sixes overall as a friendly, warm, welcoming community?
Do you think other communities in tf2 (casual/highlander) view tf.tv as a positive place to have a discussion?
I know this completely contradicts what I said earlier in the thread but highlander players are so much more toxic than 6s players, take a look at the ugc forums and it's just a complete shithole and that is with all the forum moderators removing most of the more obnoxious people.
My most negative experiences with people in tf2 is overwhelmingly in highlander and anyone who I've talked to who has played both agrees that highlander players are much more toxic than 6s players
I don't get how people think games have wildly different communities, every game I've played is basically identical except for some small differences here and there. Almost anything, positive or negative, people say about a game's community can almost always be applied to every other game.
Also he complained about being called a sandbagger? Wasn't his team pretty much undeniably sandbagging?
someone tell him to go offline on steam to not get ddosed his chat is follower only
victory
https://i.imgur.com/elNLAM5.jpg
https://i.imgur.com/OhH0KWK.jpg
https://pastebin.com/mhLMZQbn
toggled by minmode
now that the thing that shows all the players alive in pubs thingy works everywhere can some hud person make it look not aids and usable in comp
pyro team on suicide watch
I think the majority of the problem with pyro class is that it just removes half of what makes somebody successful in hiding/going for a play. When a scout or soldier hides or goes behind for whatever reason, you have to have enough game knowledge to know where good hiding places are, what hiding places are consistently checked and therefore invalidated, and then after you succeeded in the positioning part of the play then you have to be able to hit the shots that make your play successful.
On the other hand pyro completely removes the 2nd (arguably more difficult) part of doing this. If your playing pyro and you managed to hide you have already won, the aiming requirement is just removed by the dps and lack of need to aim with the flamethrower. In a normal situation when somebody goes for a play you have two opportunities to stop them, you can find and deal with them or if you don't find them you can out dm them or hit a difficult shot to stop them. When a pyro goes for the same play you can only find them, once they are able to initiate fight they want, 99 times out of 100 they are at least going to trade where a scout or soldier has a much harder time being effective or even just trading.
In higher levels of play pyro becomes less effective because higher level players check hiding spots better and have better dm in order to capitalize on hiding successfully, but still leads to unfair deaths in a lot of situations
tldr scout/soldier takes positioning and aim to be effective where pyro only requires positioning to have the same effect
https://i.imgur.com/Bwvj4jD.jpg
i am proud to announce that i am svift sa's OFFICIAL ugc 6s sub