omni
Account Details
SteamID64 76561198025858897
SteamID3 [U:1:65593169]
SteamID32 STEAM_0:1:32796584
Country England
Signed Up September 5, 2012
Last Posted September 23, 2021 at 2:47 PM
Posts 1339 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC2-A
Keyboard Ducky Mini
Mousepad Overclockers' Fuck Off Huge One
Headphones  
Monitor BenQ XL2411T
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#164 notoHUD in Customization

Sorry for an uncharacteristically slow update, I was messing around with a load of the files to see what was possible with the new junk.

It's all here
https://github.com/omnibombulator/noto

posted about 10 years ago
#62 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion
VaskieI have noticed that a few people have fixed their HUDs and they adapted their HUDs to the new TargetID positioning. I wonder if HUD developers have to do it that way, or can we still have it the way it used to look.

Doesn't look like it's possible to revert. Might get in contact with Valve and see if they'll bring back the old targetID and make the new one a console command for those who like it.

posted about 10 years ago
#392 HUD editing: short questions, quick answers in Customization
CoolMaxSUpremespammyCoolMaxSUpremeHow to remove shadowsresource/ui/hudplayerhealth

look up for "PlayerStatusHealthValue", there should be string called "PlayerStatusHealthValueShadow" or something, change visible and enabled here to 0
if it's not going to work, change xpos and ypos to the same values as PlayerStatusHealthValue (string above)

This only removes shadows from health right? How to remove shadows for ammo?

hudammoweapons.res

posted about 10 years ago
#390 HUD editing: short questions, quick answers in Customization
spammyCoolMaxSUpremeHow to remove shadowsresource/ui/hudplayerhealth

look up for "PlayerStatusHealthValue", there should be string called "PlayerStatusHealthValueShadow" or something, change visible and enabled here to 0
if it's not going to work, change xpos and ypos to the same values as PlayerStatusHealthValue (string above)

Don't set visible/enable to 0 because it won't do anything. Just change the xpos value to "9999"

posted about 10 years ago
#9 HUD CONTINUATION HELP in Customization

The thing is, you haven't really presented yourself very well. How outdated is this HUD? What's it missing? What do we have to add?

It's kind of difficult to want to update a HUD when we have absolutely zero information, as well as zero incentive to do so. Why would I want to spend my time fixing and updating (and continuously updating, by what I can tell) this frankly terrible looking HUD for free? What do I get for my time and efforts? Please don't say 2 refined because that's not even 1/3 of the price of a Key.

HUD editing can take as little as 5 minutes, sure. But this wouldn't. This would probably eat up someone's evening, easily. And yes, a lot of HUDs get updated because people enjoy those HUDs and put the time into doing themselves. Unfortunately for your HUD, that doesn't seem to be the case.

That, and I'm not going to download a Mediafire .zip file from someone who has just signed up to the site and has started demanding help.

I'm not going to extend my help, but good luck in finding someone who will.

posted about 10 years ago
#18 No more camwhores on twitch in Off Topic
Pharaohrip the only interesting part of my stream

Most people can't tell if you're wearing a shirt or not anyway, I think you might be safe

posted about 10 years ago
#379 HUD editing: short questions, quick answers in Customization
OrangecakeHow do I go about making these buttons not have rounded corners?
http://i.gyazo.com/97fb4128a5e7fae3f5477bf6c66fa996.png
I've tried changing every instance of draw_corner_width and draw_corner_height I can find to 0, and it's changed everything I've wanted it to except for generic buttons like that. I've also looked around and changed a lot of vtfs, but nothing's worked yet.

Trying setting "paintbackgroundtype" to "0", or set the "border" to "noborder" and give it some background colors instead.

posted about 10 years ago
#16 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion
HuckomniDidn't Huey Lewis make a video explaining how Ping affects Pyro? I think he's deleted it now though.It was TMP's video here:
https://www.youtube.com/watch?v=4b17V2onfgQ

Nope, it was a different video, although this basically covers the same thing.

posted about 10 years ago
#2 crash in Q/A Help

You didn't need to make 2 threads.

posted about 10 years ago
#8 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion

Didn't Huey Lewis make a video explaining how Ping affects Pyro? I think he's deleted it now though.

posted about 10 years ago
#374 HUD editing: short questions, quick answers in Customization
Cubenityhttp://i.imgur.com/dwgTmS8.png
How do I remove shadows from ammo? I tried doing this in HudAmmoWeapons.res, but it doesn't work.

If you're setting the shadow's visible values to 0, that won't work. They show up regardless. Set all the shadow's xpos values to "9999" and that'll get rid of them.

posted about 10 years ago
#206 bwHUD in Customization
VectorzHow do I set a custom crosshair from crosshair.jpg. I don't get the instructions
Change the "1" to represent the crosshair you want displayed in the Crosshairs.jpg
bwhud readmebwHUD comes with custom crosshairs. They may be found in the hudlayout.res file, simply change "visible" to "1",
and "labeltext" to the corresponding symbol found in Crosshair.png
posted about 10 years ago
#363 HUD editing: short questions, quick answers in Customization
sunnHi, I wonder if anyone could help me:

1. Is there any way to get a Ubercharge percentage always on screen, even when switching to Needlegun/CC?

2. Is there any way to change the color of your Ubercharge bar according to the percentage of your uber? As in, be red at %0-%80 and then green on %81-%100?

Thanks.

1. Nope
2. Nope

posted about 10 years ago
#5 Help Event Damaged Player in Off Topic
LeopsCould you explain this to me then?
Or does he use 2 HUD crosshairs then?

He's using 2 different crosshairs that are defined in the HUD.

posted about 10 years ago
#3 HUD help. Question in Customization

To answer your questions: if you're changing the color in clientscheme.res, you need to restart the game for the changes to take effect. Class selection is found in resource/ui/classselection.res

posted about 10 years ago
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