vanillaI'd like to remove the 'last damage done' that floats near where you hit the person.
In HudDamageAccount.res, change "delta_lifetime" to 0.
vanillaThen, I'd like to move the 'last damage done' that sits above my health, to right below my crosshair.
Same file, change "xpos" of CDamageAccountValue to "c-66" and "xpos" of CDamageAccountValueShadow to "c-65" to centre it. Then play with "ypos" to raise/lower them. (Make sure ypos of the shadow is one more than the actual value.) You can also change the font if you'd like it smaller; Futura24 and Futura 20 are some options slightly smaller I think. You'll have to mess around with the vertical positioning until you get it somewhere it doesn't overlap.
vanillaFinally, I'd like to change the color of the 'ubercharge %%' when I'm being healed by a medic, or I'm looking at a medic (the one in the target i.d., just below the player name).
In TargetID.res, change fgcolor of TargetDataLabel to a colour you like, using an RGBA value. (such as 255 255 255 255 for white.)
benefitcan you make it so when you get low ammo it blinks or something
Sure, I'll probably get around to it over the next couple of days.
loplif you could, in the future, make a simple class change menu, and a custom menu, something simple that has everythnig you need right in one area. thanks alot :)
I'll consider the class/team selection menus but it's not a priority. I don't want to change the main menu of the game for three reasons.
1) It's completely fine when you get used to it.
2) I don't want to update it any time the menu is changed.
3) I get lost when using other people's computers.