ondkaja
Account Details
SteamID64 76561198010123351
SteamID3 [U:1:49857623]
SteamID32 STEAM_0:1:24928811
Country Sweden
Signed Up February 26, 2013
Last Posted December 10, 2024 at 5:17 AM
Posts 692 (0.2 per day)
Game Settings
In-game Sensitivity 3.9
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
380Hz
Hardware Peripherals
Mouse Logitech G Pro
Keyboard Varmilo VEA88 Charcoal V2 TKL MX Red
Mousepad SteelSeries QcK+
Headphones HyperX Cloud Alpha Wireless
Monitor ASUS XG259QN
1 ⋅⋅ 17 18 19 20 21 22 23 ⋅⋅ 47
#34 Official Full Tilt i58 Fundraiser in TF2 General Discussion

You will probably get kicked out of the hotel if you have people sleep on the floor...

posted about 8 years ago
#11 Official Full Tilt i58 Fundraiser in TF2 General Discussion

donated, bring toupe to lan

posted about 8 years ago
#50 ETF2L Nations Cup #6 viewer’s guide in News
Hallowkaja isn't kos

excuse me i had the highest dpm on my class on LAN... slammed

posted about 8 years ago
#25 Valve issues cease and desist to betting sites in CS2 General Discussion
GentlemanJonOnd_kajaThe only difference is that Valve's business strategy around crates is unresponsible, unethical and shady, just not illegal. You might only be interested in the legal standpoint and that's fine, but you can't ignore that there are other aspects of this problem present in the debate.But that debate is even wider, there are all kinds of manipulations used to sell children products they don't need which are equally pernicious and to which they are particularly susceptible. How far do you want to take it?

There are nuances to what can be allowed and what shouldn't be allowed depending on the social consequences of the mechanism they are using to advertise to children. For example, card collections marketed towards kids are less likely to cause social and mental problems than crate openings. The reason why crate openings are especially sinister is because they work on the same principle as slot machines. They are specifically designed to provide instant strong postive stimuli whenever the player wins, which reinforces the behaviour of spending more money to keep winning and getting the positive stimuli, regardless of the long term results. This is especially problematic when it's kids that are playing because they are generally more receptive to stimuli, they are less likely to understand the long term consequences of gambling (losing money, addiction etc.), they are less likely to understand the mechanisms of gambling (odds, investment and return, etc.), and consequently they are less likely to be responsible gamblers. Valve definitely crossed the line of what's accetable, even if other companies are resposible for questionable advertising as well. Gambling addiction is not a fun problem to deal with.

posted about 8 years ago
#21 Valve issues cease and desist to betting sites in CS2 General Discussion
GentlemanJonOnd_kajaI'm not arguing the legal definition of gambling, because crate opening is not a form of gambling that has been regulated, which is why Valve lets kids gamble. I'm using this definition of gambling...The point is that you don't get to choose your definition. The whole issue is clearly legally motivated so the only definition that matters for any practical purpose is the legal one.

Valve weren't the first and won't be the last to use random rewards to lure in kids. Panini have been flogging sticker albums + packs for decades, to say it isn't new is putting it mildly.

It doesn't matter whether crate opening is legally defined as gambling or not. It encompasses the same social and mental health problems as conventional gambling does. The only difference is that Valve's business strategy around crates is unresponsible, unethical and shady, just not illegal. You might only be interested in the legal standpoint and that's fine, but you can't ignore that there are other aspects of this problem present in the debate.

SpaceCadetIf you believe this to be true then stop fucking labeling all forms of crate opening as gambling. You just said it yourself that not all crate/box opening is gambling. This is exactly what I do with my crate opening so I don't gamble.

Gambling is taking the items you get from opening a box/crate and using the "items" to make profit.

So then we are in agreement. There just isn't a good term for crate opening with the intention of making a profit.

posted about 8 years ago
#17 Valve issues cease and desist to betting sites in CS2 General Discussion
GentlemanJonOnd_kajaThe crate opening system, especially in CSGO is as much gambling as using tokens in casino is gambling.It's not. Buying and opening a packet of football stickers or ccg cards or a kinder egg (all of which have after markets of varying degrees) all contain a random element and are all clearly not considered gambling in any legal sense. Buying a crate is much more like this. It takes more than a random element to amount to gambling.

Betting on sporting outcomes or in casino games is clearly gambling. To extend your own comparison, buying a random number of casino chips (or an in-game item of random value, or a football sticker, kinder toy or ccg card) is not gambling. Using your chips in games of chance is gambling.

You may not like the distinction and find it hypocritical but it exists in law. Nothing about this will change.

I'm not arguing the legal definition of gambling, because crate opening is not a form of gambling that has been regulated, which is why Valve lets kids gamble. I'm using this definition of gambling:

noun
1.
the activity or practice of playing at a game of chance for money or other stakes.

Which in my opinion crate opening clearly is. If you cut out the intermediary, you are basically paying a few dollars for a game of chance were you can turn your inital investment into profit. In a conventional casino it is regulated so you need to be an adult to gamble. In CSGO, you pay $2.50 for a key, which you can use to open one crate, and the output is an item, which has a monetary value that can be above or under the value of your initial investment. This is their intermediary system to get around the regulation.

Obviously not all forms of crate opening is gambling, because people don't necessarily open crates to make a profit, they may as well just enjoy getting the items and using them in-game. But there are people who buys a ton of keys and use them to try to get a knife so they can sell it for a profit. Some of these people are unfortunately kids and the addiction potential with kids is much higher than it is in adults. A gambling addiction is not a fun thing to deal with, which is why Valve has a responsibility of not letting kids gamble.

posted about 8 years ago
#10 Valve issues cease and desist to betting sites in CS2 General Discussion
SpaceCadetGemmellnesspeople spend loads trying to unbox a knife. vids on youtube of knife unboxings are pretty much the same as le epic jackpot win!!! vids.
I think you answered your own question. If someone is spending money to buy something, then it is not gambling.
Buying keys means you are purchasing whatever items you unbox. That is a clear difference than gambling your items for money or other items.

Stop with the Valve fanboyism please. The crate opening system, especially in CSGO is as much gambling as using tokens in casino is gambling. Just because you are not directly using money and instead using an intermediary system (skins/casino tokens) does not change that crate opening is by definition gambling.

Using keys, which have monetary value, to open crates, whose content also has monetary value, with a small chance of turning the initial investment to profit, is per definition, gambling. The crates work pretty much exactly as slot machines do, and this way of gambling poses the same threath to children's mental health as conventional gambling does.

I'm not even saying that gambling is inherently bad or anything, in fact gambling is fun to do and should be allowed for adults, but Valve is definitely promoting gambling to their audience with their crate opening system, and this audience has a lot of kids in it. It's pretty much a legal loophole which allows kids to gamble because Valve claims that skins do not have an inherent value, even though this statement is blatantly wrong.

posted about 8 years ago
#16 DreamHack Summer 2016 highlight movie released in News

tek wants snus?

posted about 8 years ago
#9 Silentes returns to Full Tilt starting lineup; team drops sponsor in News

Sideshow steps down as manager ;_;

posted about 8 years ago
#5 Sideshow's last stream (AKA Sideshow memorial) in TF2 General Discussion

BibleThump LAST BibleThump STREAM BibleThump

sideshow's stream ends and so does my life FeelsBadMan ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\.

nothing really matters without strim BibleThump Really gonna miss Sideshow streams BibleThump

posted about 8 years ago
#1 Sideshow's last stream (AKA Sideshow memorial) in TF2 General Discussion

www.twitch.tv/sideshow

As you all might have heard, Sideshow is involuntarily leaving TF2 because of personal reasons. He will be doing his last stream tomorrow at 6 PM BST, and it will be a 24-hour stream. Be there, or miss out on TF2 history.

RIP Sideshow [*]

www.twitch.tv/sideshow

posted about 8 years ago
#43 Sideshow? in TF2 General Discussion
SideshowPlease do not donate, buttnose is a con artist. An excellent salesman but also a con artist..

Buttnose would never con anyone unless it was for the greater good.

posted about 8 years ago
#25 Sideshow? in TF2 General Discussion

i need sideshow's stream in my life

</3

posted about 8 years ago
#9 How did you get your alias in TF2 General Discussion

ondkaja = "evil jackdaw" in swedish

posted about 8 years ago
#11 Help us by linking i-series footage! in TF2 General Discussion

cAPS' footage:

i52: https://www.youtube.com/watch?v=dq2s0KF6CTU
i49: https://www.youtube.com/watch?v=qfJkI1w-KIQ

posted about 8 years ago
1 ⋅⋅ 17 18 19 20 21 22 23 ⋅⋅ 47