Can you please add Brock
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SteamID64 | 76561198065040540 |
SteamID3 | [U:1:104774812] |
SteamID32 | STEAM_0:0:52387406 |
Country | Cuba |
Signed Up | April 5, 2015 |
Last Posted | December 19, 2024 at 10:44 AM |
Posts | 1601 (0.5 per day) |
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Mouse | SteelSeries Sensei |
Keyboard | Razer BlackWidow X Chroma |
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Headphones | Sades 7.1 (Black) |
Monitor | BenQ XL2720Z |
TynnyriSo you're saying you're being creepy because...you disagreed with my post.
lol.
you annoy people and we annoy you back
AimIsADick is a very annoying troll poster, suggesting weird shit kinda like u saying that actually having a full time heavy and sniper instead of a scout and soldier would be fun.
The community checked ur profile (u know, which takes 2 clicks to get to from ur tftv) because the day you signed up for tftv you posted a giant thread of a frankly very dumb idea similar to AimIsADick and got engrossed in the dumb ideas of other games you have in your reviews
TynnyriIn Highlander, every class has restriction of 1. With 9 players, this forces 1 of each class. However, highlander never seems to devolve into a stalemate where neither team is attacking or defending. The "flow" of a match is pretty similar to a casual match in this regard; Both teams slowly poke at each other, then explosive high-value picks (Heavy, Demo, Medic) ensue, the winning team pushes the advantage and the teamfight is quickly over. (Of course it is more nuanced than this)
you clearly have not played long enough to remember the medieval torture of playing 5cp highlander on gullywash, process, snakewater. I would bet that more than 2/3 of games that weren't a roll on these maps ended in the 30 minute halftime timer running out twice. if we played 5cp it would absolutely be stalematey again. the reason modern HL doesn't devolve into stalemates is because we don't play maps that have average 30 minutes halves anymore - KoTH has a maximum of about 8 minutes per round, payload 30 if both teams are just really bad at offense but averaging 20 including setup time.
3/5 highlander classes are defensive in nature (pyro, heavy, engie) and while the other 2 are pick classes, generally spy in 5cp is most valuable in doing nothing but communicating with the team which choke point the other team is planning on pushing so that you can continue stalemating them.
meanwhile every 6s class is supposed to be fast-moving and way more viable at busting through chokepoints and flanking. while stalemating has been a problem in 6s, it would be far far worse if full time HL classes were mandated as well.
Unicorn_WizardI'm not sure who is in their circle, but someone really needs to get RoL some help. I think a lot of people have watched them post stuff leading up to this and just brushed it off, but they need legit help and support before this gets even worse.
posts like RoL's I believe are in the criminal territory, I think they're passed just being put on a psychiatric hold if someone knows who they are/can contact their local sheriff's department. months of posting actual death threats, whether fueled by a mental health crisis or not, is serious enough that the authorities absolutely should be involved.
Prime-SanityHahah, thank you all for your advice, but I do assure you that this level of work hasn't started to become counter productive yet, and I feel like I am using the time efficiently.
Idk how an admin can see that pages of people are being banned because of demo recordings being broken and not decide "hey maybe this isn't working"
RGL try not to implement a retarded policy that has foreseeably retarded results challenge (Impossible) (Unbeatable) (Insanity difficulty)
TheBabaBossEnzoDBI dont like this thread eitherLeave me alone
Leave us alone
im sorry i'll ban him next
they'll add more hats regardless dont worry
RahmedThese were the go to shows on channel 4 and Dave or whatever on the skybox
Who is Dave and why are you watching him