https://clips.twitch.tv/AbnegateArtisticDragonflyKappaWealth
Account Details | |
---|---|
SteamID64 | 76561198065169685 |
SteamID3 | [U:1:104903957] |
SteamID32 | STEAM_0:1:52451978 |
Country | Australia |
Signed Up | February 15, 2014 |
Last Posted | June 10, 2025 at 12:03 AM |
Posts | 1637 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.2 |
Windows Sensitivity | Default |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 (16:9) |
Refresh Rate |
240 Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G Pro Wireless Gaming Mouse |
Keyboard | HyperX Alloy Origins Core TKL Reds |
Mousepad | ARTISAN NINJA FX HIEN XL MID |
Headphones | HyperX Cloud II Wireless |
Monitor | MSI Optix MAG251RX |
mxrsource? u dont have one.
i thought u said sourcetv doesnt count which is it bro
Removal of Medic Attach Speed – Medics no longer run at the speed of their heal target.
Winger Jump Bonus only applies when fully deployed – Similarly to the Atomizer, the jump bonus from the Winger will only apply when fully deployed.
Gunboats Always Apply – Gunboats currently do not apply the damage resistance when shooting enemies. With this plugin enabled they do.
Projectiles Ignore Teammates – Projectiles consistently pass through teammates.
chad etf2l vs virgin ozfort
redcoatzygotethen he rode a boar out the door
that boars name? Bibbore.
KevinIsPwnriotbzif so it is probably on the scale of a couple milliseconds. If it allows you to get playable frames, keep playing on dx8. i prefer dx9 because it's easier to see outlines in certain situations.TriRIKhttps://i.imgur.com/kEhWyXh.pngis this one actually true
DX8 too
a couple of milliseconds can be more significant than you think
TriRIKhttps://i.imgur.com/kEhWyXh.png
DX8 too
is this one actually true
https://clips.twitch.tv/FairSuccessfulFungusTinyFace
epic team fortress 2 gameplay
the term sync came from Lucas Sync who tried to rocket jump twice at the same time
why everyone saying sync and double sync as though they're not the same thing bruh the start of this thread i cant
all of owakare except 2nd last
whats the refresh rate of ur monitors?
To make a stair that would splash properly all you need to do is combine two objects(?) that are very common in jump - phase and playerclip.
For those who don't play jump often, phase is a type of wall that players can move through unhindered but rockets splash them and can also splash through them. Playerclip basically the opposite - and are used in competitive maps equally to jump maps - to prevent players from going out of bounds.
If you were to create a ramp out of playerclip, and then another ramp in the exact same place out of phase, you could effectively make ramps and stairs that splash sensibly.
Discuss my idea pls
Collaideriotbzhttps://clips.twitch.tv/HotPrettyCheetahPeteZarollTieidk what you guys think but it feels kinda lame...
it is