riotbz
Account Details
SteamID64 76561198065169685
SteamID3 [U:1:104903957]
SteamID32 STEAM_0:1:52451978
Country Australia
Signed Up February 15, 2014
Last Posted June 10, 2025 at 12:03 AM
Posts 1637 (0.4 per day)
Game Settings
In-game Sensitivity 2.2
Windows Sensitivity Default
Raw Input 1
DPI
800
Resolution
1920x1080 (16:9)
Refresh Rate
240 Hz
Hardware Peripherals
Mouse Logitech G Pro Wireless Gaming Mouse
Keyboard HyperX Alloy Origins Core TKL Reds
Mousepad ARTISAN NINJA FX HIEN XL MID
Headphones HyperX Cloud II Wireless
Monitor MSI Optix MAG251RX
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#11087 stream highlights in Videos

https://clips.twitch.tv/AbnegateArtisticDragonflyKappaWealth

posted about 4 years ago
#36 mxr/frkshw cheating in MGE (with proof) in TF2 General Discussion
mxrsource? u dont have one.

i thought u said sourcetv doesnt count which is it bro

posted about 4 years ago
#10962 stream highlights in Videos

https://www.twitch.tv/tflivetv/clip/IcyPoliteSproutDerp

posted about 4 years ago
#1 ETF2L announces Season 37 in News
Removal of Medic Attach Speed – Medics no longer run at the speed of their heal target.
Winger Jump Bonus only applies when fully deployed – Similarly to the Atomizer, the jump bonus from the Winger will only apply when fully deployed.
Gunboats Always Apply – Gunboats currently do not apply the damage resistance when shooting enemies. With this plugin enabled they do.
Projectiles Ignore Teammates – Projectiles consistently pass through teammates.

chad etf2l vs virgin ozfort

posted about 4 years ago
#5 Taylor Swift Fan Club ...Ready For It? in News
redcoatzygotethen he rode a boar out the door

that boars name? Bibbore.

posted about 4 years ago
#414 favorite b4nny tweet? in Off Topic

https://twitter.com/4G_b4nny/status/1304515299648053248

posted about 4 years ago
#34 Using nullmovement puts you at disadvantage in Customization
KevinIsPwnriotbzTriRIKhttps://i.imgur.com/kEhWyXh.png

DX8 too
is this one actually true
if so it is probably on the scale of a couple milliseconds. If it allows you to get playable frames, keep playing on dx8. i prefer dx9 because it's easier to see outlines in certain situations.

a couple of milliseconds can be more significant than you think

posted about 4 years ago
#32 Using nullmovement puts you at disadvantage in Customization
TriRIKhttps://i.imgur.com/kEhWyXh.png

DX8 too

is this one actually true

posted about 4 years ago
#10830 stream highlights in Videos

https://clips.twitch.tv/FairSuccessfulFungusTinyFace
epic team fortress 2 gameplay

posted about 4 years ago
#51 sync rocket terms in TF2 General Discussion

the term sync came from Lucas Sync who tried to rocket jump twice at the same time

posted about 4 years ago
#33 sync rocket terms in TF2 General Discussion

why everyone saying sync and double sync as though they're not the same thing bruh the start of this thread i cant

posted about 4 years ago
#20 favorite jump in a jump map? in TF2 General Discussion

all of owakare except 2nd last

posted about 4 years ago
#6 fps drop with twitch dashboard on second monitor in Q/A Help

whats the refresh rate of ur monitors?

posted about 4 years ago
#1 how to make stairs splash properly in TF2 General Discussion

To make a stair that would splash properly all you need to do is combine two objects(?) that are very common in jump - phase and playerclip.

For those who don't play jump often, phase is a type of wall that players can move through unhindered but rockets splash them and can also splash through them. Playerclip basically the opposite - and are used in competitive maps equally to jump maps - to prevent players from going out of bounds.

If you were to create a ramp out of playerclip, and then another ramp in the exact same place out of phase, you could effectively make ramps and stairs that splash sensibly.

Discuss my idea pls

posted about 4 years ago
#10406 stream highlights in Videos
Collaideriotbzhttps://clips.twitch.tv/HotPrettyCheetahPeteZarollTieidk what you guys think but it feels kinda lame...

it is

posted about 5 years ago
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