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SteamID64 | 76561198014637494 |
SteamID3 | [U:1:54371766] |
SteamID32 | STEAM_0:0:27185883 |
Country | International |
Signed Up | October 10, 2012 |
Last Posted | April 16, 2024 at 8:22 AM |
Posts | 1858 (0.4 per day) |
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Raw Input | 1 |
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alright snakewater is super easy to push and push out of imo
gullywash is hard to push even ubers i guess but pushing out on just picks on gully is easy
but ive only played open so i might have a very inaccurate view of maps because people in open arent very good
remedyaim-u guys always say granary but what the fuck are you going to replace it with xDbecause watching dumb 3 man sacks over and over again on a map where last is stupid hard to push out of unless you have every advantage ever is waaay funner to watch
also stop letting blands be a 2nd map or 3rd map in bo3 its just like cheesy with the back caps
the only map thats hard to push last on is metalworks because people like to play like fuccbois and having an engi and heavy instead of just 1 because ppl are really scared to lose
ObiSyathremove badlands-prototake out granary or badlands.aiera-granary/badlands
why b-badlands :'(
last is awful
spire is overrated and bad
mid is the only okay part of this map and thats because scout is a cool class
kounterpartsQuick question, was warmerfront much of a improvement?
bad map
why do people dislike sunshine?
santababyshit i thought this was about fugees lauryn hill
me too
marketsnackshigh open doesn't exist. neither does mid or low open. you're either open or you're not, champ
he is a bad player that thinks hes good because he can top frag in tf2centers
he would excel in the middle of open beating up players that have no dm
hence me saying mid open
there were 2 fucking seconds left dude
hoyl shit
mustardoverlordcafe monster showing off the new demo meta post-nerf
abuse the fact that the other team still thinks demo is a priority target and sacrifice him for the win
strats