scrambled
Account Details
SteamID64 76561198058283562
SteamID3 [U:1:98017834]
SteamID32 STEAM_0:0:49008917
Country Scotland
Signed Up November 16, 2015
Last Posted January 27, 2023 at 9:19 AM
Posts 555 (0.2 per day)
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#2 TF2 update for 6/23/22 in TF2 General Discussion

https://pbs.twimg.com/media/EeSCsCtXoAA6gPy?format=jpg&name=360x360

posted about 2 years ago
#16 thoughts on this dudes mechanics? in TF2 General Discussion

this is the tf2 equivalent of a 360 no scope montage

posted about 2 years ago
#1 #savetf2 in TF2 General Discussion

I'm surprised that there hasn't been a thread made about this on TFTV given that its the 5th most trending hashtag right now.

posted about 2 years ago
#121 tf2 scene in 2038 in TF2 General Discussion

In a few discussions related to this ban I've seen a few people claiming that ETF2L only have rules against cheating in matches. As stupid as it is to argue that you should only ban those caught cheating in matches, the rules are slightly ambigious in their wording. Perhaps they could be updated to be a bit more explicit about bans related to cheating outside of ETF2L matches?

posted about 2 years ago
#8 Mastercomfig or Comanglia ? in TF2 General Discussion

have you checked temps and power settings?

posted about 2 years ago
#4 I made a custom sticky launcher crosshair. in Customization

this guy is actually fucking hilarious

posted about 2 years ago
#6 Advanced Mouse-Button weapon switcher in Customization

The "feature" that this script adds is memory of what mouse buttons are pressed down.

What that means is that you can execute the following inputs:
Press and hold mouse1 to shoot your scattergun
Keeping mouse1 held down, press and hold mouse2 to swap to pistol
Release mouse2, keeping mouse1 held down, will swap back to scattergun and shoot.

I have used this script a lot and I have never found it lacking this feature, but cool, its a feature. However, it introduces a bug with the following inputs:
Press and hold mouse1 to shoot your scattergun.
Keeping mouse1 held, press mouse2 to shoot your pistol.
Release mouse1, while keeping mouse2 held.

This is a stupid input sequence that can only really occur if you use the script utilising the input memory that has been added to this version. But the fact it can happen makes it a direct downgrade imo.

lmao im a retard

what it actually does is stop the exact bug i mentioned from happening on the original script. good job

posted about 2 years ago
#36 TF bots can airstrafe. in Customization

TFTV has much shadier data harvesting practices than Google and Facebook combined. I can't give any more information for fear for the safety of myself, family and loved ones but if you value this sort of thing, Aimisadick, I suggest you log out immediately.

posted about 2 years ago
#2 TF bots can airstrafe. in Customization

https://upload.wikimedia.org/wikipedia/commons/thumb/0/09/Ajedrez_animaci%C3%B3n_en_passant.gif/220px-Ajedrez_animaci%C3%B3n_en_passant.gif

they added airstrafing to chess!!!

posted about 2 years ago
#41 The Papercuts Thread - Bring up annoyances here in Projects
bearodactylseems a little weird to have hitscan just pass through your teammates lol how bullshit would it be if as a medic u get headshot by a sniper standing behind a blob of ppl

You can already get headshot by a sniper standing behind a blob of people, its one of the few hitscan things that go through teammates.

posted about 2 years ago
#27 The Papercuts Thread - Bring up annoyances here in Projects
twiikuuI've got a note for this on the tf2-comp-fixes issue tracker, however it felt low priority to implement compared to projectiles hitting friendlies: you have more chances to prevent that from happening on scout. I remember that you play a bunch of heavy, in which case I can totally see the issue being harder to deal with. I don't have a lot of time to dedicate to new tf2-comp-fixes features, but I'll keep it in mind for next time.

The main impact would be sniping through choke points; it is a common occurance that you peek a tight angle and your teammate would walk in front of you, blocking the shot. You'd have to consider how something like that could seriously impact the outcomes of games and potential strategies that could be abused.

It's important to note that only headshots and fully charged machina shots can go through friendly players as a lot of people seem to conflate that penetration mechanic with sniper rifles generally.

posted about 2 years ago
#10 Why do people not record/upload demos? in TF2 General Discussion

I've known some players to be quite superstitious about random things affecting their TF2 install. Saying stuff like they can't play with certain HUDs, they can't play with p-rec installed, they need net graph to show their interp as 0, the list goes on. I'm fairly certain its all in their heads but they'll believe that things like p-rec are stopping them from playing properly and won't use it for that reason.

posted about 2 years ago
#2 The Papercuts Thread - Bring up annoyances here in Projects

Hitscan blocked by friendly players

posted about 2 years ago
#101 Russia Invades Ukraine in World Events

you guys post as if this thread actually helps people in ukraine

from what I can see its a bunch of americans who have seen suffering and thought about how they're involved and how they can use said suffering to virtue signal and showcase themselves

posted about 2 years ago
#92 Russia Invades Ukraine in World Events
funhaver1998

based.

you upset the virtue signalling armchair activists

posted about 2 years ago
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