Sureshot convinced me to get this. I'm hoping in the future that they introduce co-op akin to what Divinity: original sin had. I can see the large amount of dialogue and story branch changes they'd have to make to accompany it, but it was damn fun trucking through a well polished rpg with a friend. Still excited for this one, even though I don't have the same history with these sorts of games.
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SteamID64 | 76561197994801916 |
SteamID3 | [U:1:34536188] |
SteamID32 | STEAM_0:0:17268094 |
Country | United States |
Signed Up | July 21, 2012 |
Last Posted | March 24, 2015 at 11:10 PM |
Posts | 147 (0 per day) |
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Used to be an incredible pocket, and that was a long time ago. Can only imagine he's better now.
ez$$
dun and chingoo r bad
WithADanceNumberIs The Hurricane still a thing? That team looked promising.
also I think its time for showstoppers 16-0 season
Show Content[spoiler]hahaha[/spoiler]
That's awesome! I didn't think anyone would notice us :P. We're dead though, unfortunately. Blame dun.
225-275 is actually really nice as a roamer. But yeah, talk to your team and figure out what you can do best to serve your teams. Some teams need roamers that don't make plays and just act as huge blocks on the flank and insurances in prolonged battles. Other teams need roamers that don't realize they're not playing rj_rocketeer until halftime kicks in. One thing i can suggest tho, is that you should review demos of any roamer you feel like has a pretty set style, and try to incorporate their tools and tricks into your arsenal. The more things you can do, the more ways you can switch up your style midgame to catch people off guard. Or you can be like me and spy 24/7 to backcap.
Will be a fun match. I am the worst everything in invite.
Is there still a 30 team minimum for open? I remember last season there was a lot of shaking that had to go on to get enough people to make the limit.
The parachute robs you of almost all your forward momentum when you deploy, but you can get it back by circle strafing in place or a d strafing forward. I don't know if many soldiers will be able to utilize it to the max on maps where the skybox is not as high, but it could be a situational unlock for points like gullywash second. Opening and closing it to juke airshots will be interesting, but without either the direct hit or the aerial strike I can't see a soldier being too much of a threat in terms of bombing. Sureshot was doing something pretty cool with it during pugs as a pocket where he'd jump over a choke and float down while spamming, effectively stuffing the choke while avoiding taking ground damage from stickies (heh) and rockets.
The new sniper rifle sucks unless you're a noscope god who has a crippling inability to use the scope of the regular rifle. Also anyone who uses a zoom_sens_ratio that's not 1 will have trouble adjusting.
The backscatter's fire sound is a lot better than the scatter gun imo, and it does something like 147 dmg if you manage to do a point blank shot on the back, if I'm incorrect and it can one-shot a medic it'll be great, but at the moment it seems like it can only be used to punish already damaged people running away, but I suck at scout so 8).
Holy shit I have never seen people go out of their way so much in one of these threads.
Throws his heart out in pugs but is a very very good scout.
really really good demoman, I don't think I've ever been spawncamped so much.
Improved a lot last season and has better demo dm than insom.
Oh my god I had no idea that I had my roamer idol added.