Account Details | |
---|---|
SteamID64 | 76561198006502679 |
SteamID3 | [U:1:46236951] |
SteamID32 | STEAM_0:1:23118475 |
Country | Rainbow Nation |
Signed Up | July 15, 2016 |
Last Posted | March 8, 2019 at 7:19 PM |
Posts | 59 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 0.68 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1000 |
Resolution |
1280 x 720 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | g305 83g white |
Keyboard | plum84 35g rgb white |
Mousepad | Puretrak Talent white |
Headphones | ATH-M50X white |
Monitor | BenQ XL2720Z BLACK |
looks like these customs pcf's download
doesnt work on sv_pure 1 / 2
this is what the dx8 amd drivers rockets look like
https://www.youtube.com/watch?v=A6bIhLHJ5DA
works on any pure setting but is super ugly
this happens to me still but i never keep -dxlevel in my launch options.
MoominThey are, but I can confirm they work. At least on casual servers. For some reason Valve allows end/beginning of round music mods but no other sound mods.
voice lines work on casual
IrockART98Hey, I was just wondering what the commands are for in-game company posters, like jimi-jam and the such. I've noticed that some configs turn them off, and I was wondering how to.
r_renderoverlayfragment
mastercomsBy latest do you mean the 6.3.0 beta1 or 6.2.1?
tried on both
after the tf2 update a couple of days ago setting mat_antialias via my custom.cfg is making me crash on launch. any idea whats causing this to happen?
currently using the latest maxperformance vpk.
this should work on sv_pure 2
uses a butt load of rndwave so after a few thousand shots you might hear a single shot using the new sound
heres a psd if anyone wants to mess with colours https://puu.sh/wKgeA/8b1105dcdf.psd
https://puu.sh/wINT6/713df5b2bc.zip
white version
https://puu.sh/wIMGu/1e8a60d83e.zip
seekers with more symmetrical wings + centred version of default sniper cross for snipers/amby .