It must suck for top tf2 players seeing worse tf2 players being succesful in ow.
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SteamID32 | STEAM_0:0:137855937 |
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Last Posted | February 20, 2022 at 3:14 PM |
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phobiahttp://i.imgur.com/qwqQQvF.jpg.png
dont hate on the daughtry....
How can 2 soad albums be on the top 4 and the rest soad albums (or is it just one more?) nowhere??
cemberIt's crazy how it almost seem like he was doing fine a few days ago.
https://twitter.com/gwatsky/status/886299821094694916
Smiling in a photo means absolutely nothing
Makes sense after their last album
rowrowXorickhow many viewers did the stream get? i couldnt watch the match last night.I saw a peak around 840 viewers
Didn't these games get way more about a year ago?
From an older thread about dead time
HildrethAll of this can be done if the players wanted to, as servers in ETF2L are managed by players not admins.
Say you're 4-0 down with 5 minutes left - Yes it's still technically possible to win but you as a team decide it is not and want to move onto the next map. You can say "Good game enemy team, we concede" then type "rcon mp_timelimit 1" and the match will end - Take your screenshots and logs will be correct. Add a little explanation to the matchpage if necessary..
This concept of Dead time only exists because players don't think about ending prematurely during games, only people watching do. If you prompted people to do it, they would.
A "GG" button would be cool too but then again, I can forsee people misusing it and causing drama - I don't know about ESEA btw, no opinion on it.
I think nobody would be opposed to a config that automatically ends matches or a gg button but is there anyone who's willing to make it?
Jw321123Edit: Really though it's funny how when evl beat Froyo there was like 5 pages of responses and a few threads on the match but this match page is silent by comparison
Most people always side with the underdog.
Bring back pregame frag movies. Or generally show or do something entertaining other than the slowmotion loop that doesn't even show good frags.
SpriteI mean the counter is the "facebook" idea of "I'm going to point this out and complain but do nothing about it to improve it."
No it's the "I'm going to point this out so that the person involved knows he is doing something wrong so that he improves it."
GentlemanJonalbaA better option might be extra league points for hitting a round target or winning margin targetsyphWeird idea: You get x points for x point captures and maybe capping last gets you 2 points or something. Didn't think this too much but it sounds interesting.
Cool idea but it could lead into win mid > cap 2nd > put sentry and heavy and dont move because you are leading.
That sounds really good.
Weird idea: You get x points for x point captures and maybe capping last gets you 2 points or something. Didn't think this too much but it sounds interesting.
It's one of my many stops in my journey of procrastinating.
tf2center has forums
Phiaddendum: height is a unique incentive for gameplay in tf2 and the 256-unit fall damage cutoff is essential for a good handful of game mechanics that wouldn't be possible otherwise. it's very powerful to have 256+ unit advantage over someone, fall damage is one of the game's natural ways to confront that. want no fall damage naturally? don't use 256+ unit drops. even if water isn't used around said drops, it still negates soldier/demoman fall damage from blast jumping - which, while not 100% bad in theory, can lead to unexpected consequences.
That could be less of a problem if the puddle was extremely small to the point that it needs very good air control to take no fall damage, or next to props that you'd have to strafe around. That could make for some pretty clutch saves.
Why are people annoyed by shitposters?