supermalt
Account Details | |
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SteamID64 | 76561198087462179 |
SteamID3 | [U:1:127196451] |
SteamID32 | STEAM_0:1:63598225 |
Country | Zimbabwe |
Signed Up | July 18, 2015 |
Last Posted | December 14, 2024 at 10:42 AM |
Posts | 355 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | Large rock |
Keyboard | Spear |
Mousepad | Club |
Headphones | Mammoth meat |
Monitor | Cave mushrooms |
is it orange and black because it is halloween soon
every player wants to switch class after every match
https://www.youtube.com/watch?v=aR1tWQEi9lc
What hud is this?
Thanks for the replies. When I said "one pixel" I was meaning the movement of one pixel of the crosshair on a 1920x1080p monitor, so apologies for any confusion surrounding the nature of my question. So, from what I've read here, high sens shouldn't be a problem then unless the numerical in game value is ridiculously high?
I'm assuming a sensitivity of below this value with an incredibly high DPI, presumably you would reach a point where the human hand cant make a small enough movement to move under 2 pixels - I'm wondering if anyone knows roughly the cut off for "pixel perfect aim".
What is the highest possible sensitivity you can use whilst still being able to move 1 pixel in game? And does tftv think mega high sensitivity as a general rule caps you in terms of aim skill ceiling?
only interesting part is the giga crosshair