The yogscast. I saw there show match casted by Sal and afterwards I checked out his channel. Enjoyed it ever since
topman269
Account Details | |
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SteamID64 | 76561198059395326 |
SteamID3 | [U:1:99129598] |
SteamID32 | STEAM_0:0:49564799 |
Country | United Kingdom |
Signed Up | July 30, 2013 |
Last Posted | September 24, 2013 at 10:32 AM |
Posts | 4 (0 per day) |
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Windows Sensitivity | |
Raw Input | 0Â |
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#98
Taking HUD edit requests
in
Customization
Goat_Also remove those // and what is behing them so only
event DamagedPlayer
{
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 0 255" Accel 0.0 0.0
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 255 255 255" Accel 0.2 0.0
}
for flashing red to white
thanks a lot :)
posted about 11 years ago
#95
Taking HUD edit requests
in
Customization
Goat_RuFFinoyeah with the slin's font np ur awesome just by changing it :)I'm only gonna do health and ammo in slins font changing the rest would be too complicated.topman269How do you set it up so that the crosshair colour changes when you deal damage?It's in scripts/hudanimations_TF.txt search for damagedplayer and if its not in there then
event DamagedPlayer
{
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 0 255" //Color that it flashes to Accel 0.0 0.0 //no need to mess with that
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 255 255" Accel 0.2 0.0
}
it only works with installed HudCrosshairs though
it stays red is there a way to make it go back to default colour?
posted about 11 years ago
#93
Taking HUD edit requests
in
Customization
How do you set it up so that the crosshair colour changes when you deal damage?
posted about 11 years ago