Account Details | |
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SteamID64 | 76561197993300675 |
SteamID3 | [U:1:33034947] |
SteamID32 | STEAM_0:1:16517473 |
Country | United States |
Signed Up | July 18, 2012 |
Last Posted | July 18, 2020 at 10:24 PM |
Posts | 747 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 2.67 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1080p |
Refresh Rate |
144Hz |
Hardware Peripherals | |
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Mouse | Zowie EC1 eVo |
Keyboard | Leopold FC660 PBT (Topre) |
Mousepad | PureTrak Talent |
Headphones | ATH-M50 |
Monitor | ASUS VG248QE Black 24" |
BenroadsDo you think i'd be possible to add a scottish resistance like outline on stickies. I often see casters wondering where a trap is and having the outline would make it far easier for them to point it out. Not sure if this is even possible but it would be fairly neat.
This would be amazing but I think it would look like shit if they glowed all the time. If it's possible to make them only glow when they have landed (stuck) on a wall etc, that would be really helpful. If not it'd be nice to have some sort of alternate toggle so if it does get a bit stalematey we can toggle the sticky glow on.
From what I've seen so far it seems like the quickfix would still be viable with a slight nerf to the ubercharge rate or even remove the overheal the medic gets when he uses his charge (so snipers can still quickscope him). My opinion might change after watching more games though.
Went to Community College for Communications and now I'm transferring to university for Media Production this semester. I currently work at a local radio station doing promotions (eventually board op) after being hired through a Summer internship! I'd like to work in television eventually and I'm trying to get an internship with a local news network for next Summer.
I think making the airblast blast you not as far at max range and blast you the full distance at close range would be a neat change for the Pyro. If you get that close you should be rewarded with the obnoxious airblast but not if you're really far away.
With that said I do feel like Pyro is one of the weaker classes in the game. I think with a few changes he could become stronger but also have a higher skill ceiling, but with all the mini-crit stuff it seems like it'd take a lot of reworking.
Thanks for the update! I wish your sister a full recovery and I hope the money lasts you a fair amount of time. :-)
If it goes down again you can click "Highwinds" under the stream at this page: http://www.dota2.com/international/mainevent/watch/
It's a shittier stream than twitch but definitely watchable.
lets take a look at the gold graph
team x is leading by y kills
score is 97-0 well draskyl i think team x is looking good to win this one
why am i here i have 7 games of dota played
getting rosh is really good for team x
yeah draskyl good analysis let me say what you just said but use awful repeated analogies
sheever and i would be the greatest casting duo in all of esports
r4ptureThe removal of most highlander stuff is a real downer to me. I was hoping TotH would be an example of all of the TF2 community being on display to help a good cause, HL being pushed all into one event makes it feel kind of like a sideshow when it is in fact the thing that attracts the most people.
This is fair. The numbers in donations and views were much lower for the highlander casts. However, you're completely right. What about "war-room" coms with stabbystabby (or another popular highlander player) POV in a high level highlander pick up game?