Account Details | |
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SteamID64 | 76561197993300675 |
SteamID3 | [U:1:33034947] |
SteamID32 | STEAM_0:1:16517473 |
Country | United States |
Signed Up | July 18, 2012 |
Last Posted | July 18, 2020 at 10:24 PM |
Posts | 747 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 2.67 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1080p |
Refresh Rate |
144Hz |
Hardware Peripherals | |
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Mouse | Zowie EC1 eVo |
Keyboard | Leopold FC660 PBT (Topre) |
Mousepad | PureTrak Talent |
Headphones | ATH-M50 |
Monitor | ASUS VG248QE Black 24" |
cookiejakedrshdwpuppetSuper glad content is being made, but the article suffers from a lack of editing. I think if the writer just went back and re-read before posting, it would be incredibly awesome.10:21 PM - dopezZz: @drshdwpuppet dont worry, i'm gonna bring some of my team liquid colleagues to help me edit the articles for next time. I've had a huge amoutn fo trouble editing the articles myself, so thus i brought the idea up to my colleagues to help, and they agreed. thanks for the criticism! i got a huge backlash from that
Great interview though and good rundown of the event.
Who would have thought a guy who got temp banned from the forums for spamming racism then banned again for shitposting would be an awful writer that doesn't proofread anything he writes. The topics for most of these articles are pretty good but the writing is high school dropout level of quality.
Pro like Chro and Insane like Train were the best pubs back in the day (circa 2009). I remember you, TLR, and a bunch of other TF2F people frequented those servers. Good times.
Just finished the episode, great stuff Sideshow and clock.
_KermitWould it be possible in the future to have the heal numbers visible in the video?
Everyone from here on tftv will know that he hit some clutch arrows, but for people that are new they might not realise how much he healed people in a clutch situation with his arrows. Either way, still a sick video.
That's a great suggestion. I'm a huge noob when it comes to adding custom HUD stuff to lawena. If there's a tutorial you can direct me to it would be much appreciated.
http://puu.sh/nfx0r/dc1a2d825e.jpg
These matches that got postponed have been live for 2 days now. Unless it's a bug, it would be nice to have them re-opened quicker (or at all) so bets can happen.
bearodactylwhat about deathy's double airshoy on b4nny?
It was fun to watch on stream but after watching the demo it is very awkward to put in highlight-form. Deathy dies a few seconds before b4nny does without getting an assist. I believe b4nny also gets a frag before he dies. I mean I could have cut immediately after the airshots but I imagine it would be very jarring for the viewer.
Here's the timestamp for those wondering: https://www.youtube.com/watch?v=mNkwukV_Q-0&feature=youtu.be&t=2248
https://www.youtube.com/watch?v=FS2rqHiW0To
Edited by emkay
Your artwork is fantastic. If you could do my Scout loadout it would be much appreciated: http://puu.sh/naZjG/14b4cf0718.jpg
https://www.youtube.com/watch?v=GZtD9q_aaDM
These highlights will now be posted in the Videos section with a global 6 hour sticky. Hopefully this will help clear up the News section for actual news.
Avastmessiahthese are cool and all, but instead of individual highlights could we have just a weekly highlights of each map?
so like week 1 highlights of cp_snakewater
then week 2 highlights of koth_product
and so on.. ?
Why?
I've never really seen weekly map highlights before, on ESEA main YouTube page they just upload match highlights of players not weekly map highlights. I think this works fine.
This also allows for a division of labor whereas weekly highlights would most likely need to be done by one person.
We have taken heavy inspiration from the HLTV clips because of their success. We are ironing out the editing process as well as editors so the quality of these clips should continue to increase.