wait, are you trying to tell me that tf2center has bad admins?
what a controversial thought.
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SteamID3 | [U:1:155806568] |
SteamID32 | STEAM_0:0:77903284 |
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Last Posted | August 13, 2024 at 10:39 PM |
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wait, are you trying to tell me that tf2center has bad admins?
what a controversial thought.
Merchanttsar
no, i get that part, but why are granary and granary pro listed as different entities when they're the same base. they don't separate by release versions normally, but why this one?
It actually is broken down by release version on the individual pages: Ex. http://comp.tf/wiki/Process
It's just useful to break it down in that way. For example it would be misleading to say that Viaduct is the 4th most played map when 57 of those times are Product.
Why? It's the same base map. Other maps have had more drastic changes in different releases, but they're counted as one entity.
tWitch_ktsarTo fix any issues the normal map hasMerchanttWitch_kWere these map previously played in any leauges?
http://comp.tf/wiki/Portal:Maps/6v6#Total_inclusions
Not sure about the older versions of gullywash and process but otherwise yes they have been.
why are pro versions of maps separated from the normal ones?
no, i get that part, but why are granary and granary pro listed as different entities when they're the same base. they don't separate by release versions normally, but why this one?
MerchanttWitch_kWere these map previously played in any leauges?
http://comp.tf/wiki/Portal:Maps/6v6#Total_inclusions
Not sure about the older versions of gullywash and process but otherwise yes they have been.
why are pro versions of maps separated from the normal ones?
800 dpi
2 sens
10.2 in per 360
Medic
HyceLove to see all the data and how things came out, thanks so much for doing this. Bagel and Logjam for next ESEA season? :P
I do wonder how much the ranking for daytrip and tfcl is biased by people disliking the gamemode and not giving the map enough of a chance.
But sometimes the game-mode is enough. Payload, even in this form, is an artificially slowed version of A/D and the gimmick of the cart doesn't add anything. Why should we make the game more gimmicky for the reason of supposed diversity?
I think there's some problems of 5cp, but I don't agree that payload might be the answer.
pendariotbzThe point of calling someone a cracker is to belittle a white person so yeah it's honestly racist. It comes from slaves calling their masters crackers because of the crack of their whip.Tholeis cracker really racist?-SalWell, looks like someone wants the small dick and never sniffed pussy in his life so goes on to say racial slurs for attention lol.cracker
i thought it was a joke
https://youtu.be/6CmzT4OV-w0?t=2m2s
It's from a bunch of different slights at poor white farmers from the south.
E: fuck phones
I hope this in an elaborate troll.. scary to think people like this exist. this is how shootings happen.
Can I have my pugchamp/mixchamp alias changed from Tsarbucks to -tsar (or tsar if the dash won't work)?
looks like a modifed flatHUD. That being said, I'd use it.
RipTideZestyAnother issue with valve being slow is that people are going to be less willing to allow everything or accept changes that seem like they might lead to a worse meta when the balance changes might come 18 months down the line. Contrast to CS or Dota where players are able to deal with a worse game for maybe a month when the effects of these changes become extremely apparent in their highly viewed competitive matches.
Exactly. People easily quit this game. I remember during the global whitelist meeting where saam(or someone idk i dont remember too clearly) said that the initial whitelist change "nearly killed his team". Seriously? You were going to quit this game because of the unbanning of a weapon? Do you even like this game? If you're going to quit TF2 because of the temporary inconvenience from a few changes that helps the development of the game in the long run, I genuinely don't think you like this game enough. You might like it enough to play it, but you don't love it enough to care about its future. Quite like the difference between liking and loving a person imo.
That's because there's actual money on the line there. They stick out because its their job. No one here other than b4nny plays this game for a living. Why should we make out hobby less fun and put its future at risk with a slow development team that is too understaffed to do anything right.
RipTideDo any of them plan to tackle pl_ maps designed for 6s in the future? This topic gets brought up every 3 months and every time the comments are "yeah that'd be an interesting concept but the current pl maps are shit and not designed for 6s let's hope future mappers will design pl maps for 6s". Now that we have mappers dedicated to create maps for 6s play, are any of them looking to create 6s payload maps?
FatherBrandon made a pl map with a toggle-able cart for the cup
JDuffAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Btw i like all u guys:D thx and ur all pretty decent gamers and yea so yea okay byeihihs aihI!
I'm sorry. JDuff is very drunk. We tried to stop him
Snakewater
Process
Viaduct
Granary
Badlands
Gullywash
Metalworks
Sunshine
Reckoner would be at the bottom of my list, but I'm NA