ClandestinePzLowering round timers would make stalemates MORE likely.
If a team is stuck defending on last and there is only say 1:30 on the round timer it makes sense to just go into ultra turtle mode so the round will end in stalemate and you can go into a new midfight with a clean slate.
If sudden death is enabled (which is btw the stupidest idea ever) the round timer will just become a cheap and abusive way for teams that are ahead to consolidate their advantage. Imagine being down two round and having to push into an enemy team turtling on badlands mid on even ubers and if your push fails you automatically lose the round. This of course brings you back to the first option to turtle the sudden death round until stalemate is achieved.
The round timer is almost always completely irrelevant on push maps, so I don't see why it needs to be made relevant as an incentive to turtle. Its especially idiotic that this change was originally suggested because of some poorly thought out shot-clock analogy.
don't euros play on some dumb timer system that pretty much rewards/incentivizes turtling if you manage to knock a round off your opponent?