wareya
Account Details
SteamID64 76561198009358827
SteamID3 [U:1:49093099]
SteamID32 STEAM_0:1:24546549
Country United States
Signed Up August 23, 2012
Last Posted April 22, 2020 at 6:24 PM
Posts 2041 (0.5 per day)
Game Settings
In-game Sensitivity 9 in./360 plus accel
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1680x1050
Refresh Rate
250fps/60hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Quickfire TK Green
Mousepad Generic
Headphones Generic
Monitor Generic
1 ⋅⋅ 102 103 104 105 106 107 108 ⋅⋅ 136
#15 TF2 update in TF2 General Discussion

do you take me for a moron? no shit, I read that. there is still a big difference between pov demos and the stv-like ones that the replay system uses. before the recent update i had pov demos that kept working since i recorded them but replay demos had come and gone periodically.

posted about 11 years ago
#13 TF2 update in TF2 General Discussion

hooky: Replays aren't the same as pov demos.

posted about 11 years ago
#11 Using +left/+right to aim in TF2 General Discussion

if your sens is too slow to turn around easily then use mouse accel or get a higher sens
simple tnough

posted about 11 years ago
#10 Is this new or am I slow... either way STOKED!! in Off Topic

thank god @9 because of the offline glitch

posted about 11 years ago
#9 warHUD in Customization

http://i.imgur.com/l7Msytt.jpg

I took a look at RXP's HUD and realized that mine was a lot bigger, so I made minmode according to how RXP's looked. The cross-only thing is a seperate file now.

On git.

posted about 11 years ago
#32 Windwaker HD remake for Wii U in TF2 General Discussion
TrekkieThere arent even really textures, the game is cell shaded. thats why it still looks great on emulators even at high resolutions.

http://i.imgur.com/dYiBPMZ.png

http://i.imgur.com/tAW9j0P.png

i'm sorry what

posted about 11 years ago
#20 Windwaker HD remake for Wii U in TF2 General Discussion

fake HDR through bloom: check
"realistic" shading that is actually disgusting and nothing like real life AO: check
higher resolution textures and models: haha nope

posted about 11 years ago
#8 warHUD in Customization

I put it up on github.
https://github.com/wareya/warHUD-TF

posted about 11 years ago
#2 tf2 and mumble bandwith usage? in Off Topic

they both depend on client and server settings as well as what kind of stuff is going on
if you want to find out you should use something that watches program bandwidth usage

posted about 11 years ago
#5 Hud crosshair displays labeltext instead of image in Q/A Help

was the font in your tf/resource folder?

posted about 11 years ago
#7 Favorite Highlander Map/Gamemode in TF2 General Discussion

cp_process

posted about 11 years ago
#6 rip tf2lobby (maybe) in TF2 General Discussion

tf2lobby replacement urgent !!!

posted about 11 years ago
#4 [code] tag doesn't preserve indents in Bug Reports

Actually, I found out that pre-wrap; works better than pre; because it allows text to wrap, which means that it doesn't overflow past the edge of the screen forever.

posted about 11 years ago
#5 warHUD in Customization

Fixed the KotH timers.
https://dl.dropbox.com/u/1811521/WarHud%20A2.zip

Normal: http://i.imgur.com/2cbJWbe.jpg
Minmode: http://i.imgur.com/WHEV3CW.jpg

EDIT: sorry lol my screenshot program broke, link's fixed now

posted about 11 years ago
#5 why is the font so small? in TF2 General Discussion

Also, make sure the font files themselves aren't missing. That could also cause the font to fail to load, causing this problem.
Here's the valve writeup on this topic if you're really into it: https://developer.valvesoftware.com/wiki/Authoring_and_Using_TrueType_Fonts#The_.22Scheme.22

posted about 11 years ago
1 ⋅⋅ 102 103 104 105 106 107 108 ⋅⋅ 136