I will look into adding it myself tomorrow, I'll post on the main thread when I'm done :)
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SteamID64 | 76561198021080063 |
SteamID3 | [U:1:60814335] |
SteamID32 | STEAM_0:1:30407167 |
Country | Norfolk Island |
Signed Up | August 2, 2012 |
Last Posted | July 27, 2014 at 2:19 AM |
Posts | 272 (0.1 per day) |
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Raw Input | 1 |
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Released an update with MvM fixes, 2 new scoreboards (9v9s instead of 6v6, top and bottom version), general tweaks and better instructions for customizing.
randomirishladMy only suggestion would be add a shadow to health/ammo to make it more visible in bright light.
Will add that option probably. If you want it to stand out more right now you can customize the colors quite easily. If you want to change the main numbers go into resource/clientscheme.res and change the RGB and/or transparency values for:
"Health"
"Buff"
"Ammo"
"AmmoReserve"
Droodl3My starting screen is too far on the left, I'm not very good with this stuff so I was wondering if anyone could help me please.
http://imgur.com/5GE5IF5
Follow the instructions for other resolutions in the readme. You will have to swap 2 files in resource/ui.
GrimmAm I the only person having an issue with the pulsing crosshairs? They seem to only change color depending on my health.
That's how Garm3n intended them to work :3
If you want something that changes all the time you will have to use a script of some sorts.
grillzIf you're familiar with the sizzling stats plugin, when you view the stats (by typing .ss) the motd box or whatever is too small to actually view the stats
played our scrims with it last night and I think I'm going to keep it
I included an alternative file for the HTML viewer. It's called TextWindow - BIGHTML.res. Replace the older version with that file by renaming them both. Please let me know if that works for you :)
Zamblerthanks for the quick response
really nice hud, liking it so far :)
i kinda just noticed but the D quick loadout button is kinda hidden
Fixed the clipping and added a new menu
http://i.imgur.com/IGYMff8.jpg
I based this on reubenmorais' menu
Files are scripts/hudlayout.res and resource/ui/ItemQuickSwitch.res
coskai this might be the issue, thx :)
got my changes to work anyways, will try this earlier next time :D
Yeah, just tested it and it seems to be the case. I found some random rants on this bug after googling it, but I couldn't find a fix for it :/
flatlineAs a spy main, I'm in love with that long disguise panel.
Good job so far.
Thanks, that's nice to hear :)
ddrsensationHUD crosshairs aren't working for me. I've set one to visible and I've changed the xpos and ypos to where they should be, but it doesn't show. Oddly enough, when I hud_reloadscheme or change the minmode, the HUD crosshair I chose actually flashes on screen but doesn't stay. :(
Otherwise, fantastic HUD! One of my new favourites.
Thanks for the feedback!
Normally you shouldn't have to change the X and Y values at all. Please try it with the original values and see if it works.
Whoopee_CushionIt's so pretty :)
but seriously better than omp for casting imo. The uber charges are so obvious for everyone.
Is there anyway to make the 100% uber charge different on the tournament hud?
Will look into this.
Roololhow would I remove the box around the sticky count ?
Open the HudDemomanPipes - BLACKBOX.res file, change "visible" to 0 here
"StickBackground"
{
"ControlName" "ImagePanel"
"fieldName" "StickBG"
"xpos" "32"
"ypos" "19"
"zpos" "0"
"wide" "54"
"tall" "27"
"autoResize" "0"
"pinCorner" "0"
"visible" "1" //0 to remove BG
"enabled" "1"
"fillcolor" "HudBG"
"PaintBackgroundType""0"
}
Then you will need to rename the normal HudDemomanPipes file to something like "HudDemomanPipesOLD.res" and rename the one that you edited to "HudDemomanPipes.res"
Zamblerscoreboard 4x3 doesn't seem to be all that set up for minmode
also i am using the 4x3 scoreboard
Sorry, should be fixed now. You will have to replace the file again.
Or you can insert this [ "ypos_minmode" "r152" ] in the Scoreboard file under "RedTeamLabelBG".
Please let me know if you find more issues
flatlineMake that MOTD box bigger for sizzlingstats pls.
I will look into sizzling stats and other stuff as well, but it's fairly hard for me to test it atm.
EDIT: Fixed normal HTML motd and add an alternative file with a gigantic HTML display for .ss. I couldn't test it with sizzling stats itself though, so please let me know if it works.
coskaiPretty nice HUD which unfortunately lacks the possibility of customizing since your code's a mess :P
Good work though :)
I'm not sure what you mean. Is it the code having no spacing? Try using Notepad++ and/or Wordpad if it's that. I'll see if I can find a way to avoid it not being displayed properly in normal Notepad.
Czeese-ezRoMight consider moving the bazaar bargain headcounter to the same place as the eyelander, since it overlaps the ammo for the sniper's other weapons.
Should be fixed now, thanks for pointing it out :)
mcnabb77How do I move the text box back to it's normal spot in the bottom left?
The HUD looks great!
I moved the chat to bottom by default now, included an alternative file for a top version. You will need to replace the BaseChat.res file in resource/ui.
Great job casting Ramown and jokern :)
LightningSpikeThis HUD looks really really nice! I wasn't sure about it until I saw the hidden stats on the 6v6 scoreboard. Gonna try this tonight, and post if there are any issues at my res (1024 x 768).
The normal 6v6 scoreboard file will be partially off screen on 4:3, there's a replacement file in the resource/ui directory. Please let me know if you find other bugs though :)
Hey enigma, could you change my name to "whayay" please?
EDIT: stupid post, should have gone into request forums instead of bumping, sorry :/
BenroadsReally like the spaceless killfeed, however there was a problem with the main menu at my resolution
Hey Benroads, I included some replacement files for other resolutions. Instructions can be found in the Readme :)