Via HLDS:
Valve- Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield
- Fixed not being able to run a dedicated server and connect to it as a client on the same machine
- Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode
- Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen
- Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals
- host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig <filename> full'.
- Mannpower update
- Supernova
- Reduced charge up time
- Increased the amount that damage contributes to charge
- Fixed a bug where outline effect showed on invisible Spies
- Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage
- Demomen equipped with shields are now excluded from the across the board 30% melee damage increase
- Added highlight effects to active revenge powerups
- Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it
Rumor has it:
- More competitive piping was added: https://github.com/SteamDatabase/GameTracking/commit/9b099face6775e9ad95166ef232672a3ed242867
- To play competitive mode, you MUST be on DirectX 9 - DirectX 8 support could be killed off any day now at this rate
- Here's how the new item models will appear in your inventory: https://github.com/SteamDatabase/SteamTracking/commit/86107c893764750486cd83440480399e00ef0cde
- Size is ~90 MB